By Katajero 7 Comments
I seriously don't know why, after being introduced to them after I got my first SNES, I started on Street Fighter 2, then moved onto Turbo, then Mortal Kombat 2, then finally Killer Instinct. Something about those fighting games remain in my mind to this day and I just love the complexity of the fights, from the tactical approaches to the hidden mind battles against your opponent. This generation, my mainly played fighting games have been Street Fighter 4, Tekken 6 and Tatsunoko vs Capcom: Ultimate All-Stars.
Being such a serious fighting game fan, I obviously have played through the ages of fighting games, when I had a PS1 I had many mixes of Street Fighter I couldn't wrap my head around. First of all was the weird and different but fascinating Street Fighter EX Plus Alpha and it's far away brother sequel, Street Fighter EX2 Plus, then the super fast Alpha/Zero series. I also got a chance to play other fighters like Tekken to Tekken 3, sadly on other peoples consoles. Around the Xbox age I managed to snag a copy of Street Fighter 3: 3rd Strike as well as visit the old school age and play Soul Calibur and N64's Fighters Destiny.
There's one game, that I wish I could love, just because of the huge community and love for this game, but I cannot. That game is... Marvel VS Capcom 2! WHY NOT? I mean sure... it boasts butt loads of characters, all from both the Marvel and Capcom universe! And sure... it's jazz soundtrack is different but after hearing it for a while you'll love it! And also... sure it's gameplay is a little broken too, well whoopidoo... yeah. I just can't dig that game, no matter how much I tried! I hate the soundtrack with a passion, it just doesn't sound cool to me, not saying jazz sucks, just MvC 2 jazz isn't my... taste. I dig the character selection, again the idea of these Marvel characters and these Capcom character is a dream come true to many, but to be "pro" at MvC2 also requires you to be cheap, and select these "God tier" characters just to stand a chance. You know who I'm talking about, god damn Magneto, Cable, Storm, Doom... there's more but the rage is slowly filling up. This "broken" mechanic that the game touts as amazing and "fun" is really separating the crowd that are:
a) Trying to get into the game
b) Just pro at it
I love Tatsunoko Vs Capcom, it has more polish, the depth of the fighting mechanic is both easy to learn and quite deep, with so many set ups and combos, making it perfect for people who want to get into it and those seasoned fighters who want to try out something new in this generation. I don't have to spam the same thing over and over just because it's the only thing that can be done with the characters, if you were fighting someone and they somehow got you into an infinite combo where you're just being juggled by an uppercut again and again, I would throw my control down, swear at the game for being broken and go play a game with mechanics that aren't as dirty as low quick kicks in Tekken. Infact MvC2 is the Eddy Gordo of the fighting genre, with it's barrage of O and X.
It sounds like I'm hating on MvC2 for not being "noob friendly", but we were all "noobs" at one point. Seeing the tournament play of MvC2 just shows how much of a mess it is, how am I supposed to get that good, what tactic is there other than just being plain aggressive and over-powering your opponent with no option to fight back and a blitz storm of constant attacks, no matter how cheap they may look, it's pro apparently! NO! You just exploited the mechanics of an already broken game and shown us why the game shouldn't of been sold as a broken game in the first place!