Not quite sure where to go from here, but I like the direction so far. If anyone wants to collaborate I'd love to have level designers, voxel/pixel artists, and musicians help out.
I'm having a very difficult time managing the Combat vs. Security unit. I really like the FOB stuff so when I first unlocked it I just put everyone into there, but eventually I'm going to want to take out some helmet/sniper/armor suppliers. How are you guys handling this? Are you supposed to basically choose one or the other at any given time? Taking soldiers out of the Security unit at this point just feels like a horrible idea because I could get invaded at any time...
I only hated mission 2 because your horse uses a different button to sprint than Snake does. Also, Quiet requires line of sight to function properly. That's kinda obvious but if you're in need of cover and she's not in a good spot, she'll have to relocate.
Correct me if I'm wrong but won't she move around on her own if you select "Cover Me"? Obviously this doesn't work for all scenarios but it's fairly consequence-free if she has the silenced tranq darts.
This episode just rocked me. From all the emotions with Chloe and Max (please let this play out) to the introduction of a new mechanic and dat ending...
I agree, we won't stay in this timeline for long, but it's good for Max to glimpse the consequences of her powers. As the emotional music played and Max joyously walked to the door, I knew something was going to be wrong--I thought she'd catch Chloe with a boy, thus breaking Max's heart and making her realize her feelings--but what happened was even better.
Where did you guys even see Warren/Brooke? I only got texts from Warren talking about the drive-in...
So far I like it. I'm on the fence about whether it's worth $60, but I've paid far more for far less. I don't think it has a content problem. I'd love voice chat, but it's not necessary, and the free DLC plans sound great.
Anyone want to get a GB game together? NNID: Katori22
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