I don't support any of this GamerGate crap, but I'm just curious, where did Anita Sarkeesian come from? I never heard of her contributing to the industry in any form prior to all this internet drama. I can't find anything stating that she has any kind of background in the industry. It seems like she just showed up out of nowhere and started complaining about everything imaginable. Am I missing something here? Seems like the attitude towards women in games has gotten worse since she arrived.
What's really ironic about the last few years, specifically starting with the backlash to Sarkeesian's videos, is how the reaction has made them all the more powerful. If people hadn't flipped out over her tiny video series, her message would be one of many on YouTube. It hardly would have grabbed the same traction on its own, but the detractors gave her a platform. The very people trying to tear her down managed to turn her into a martyr, and her message is heard louder than ever before. The same thing is happening with Zoe Quinn and Brianna Wu. Zoe made a relatively banal but meaningful text adventure about depression, and Brianna's studio made a pretty cool sci-fi adventure starring female characters.
In essence, GamerGate and things like it have had the opposite intended effect.
If I understand the movement correctly, it was to pull support from perceived corruption in the Industry. If I am correct, site traffic to the implicated websites, the ubiquity of the hashtag, and the fact that there is a discussion at all is evidence they are achieving their goals.
Log in to comment