@Ryax: Just like Jeff said in the quicklook, there are a ton of people that just completely ignore the objectives and their teammates. It can be very frustrating.
Course, I go out of my way to revive people because I suck ass at actually hitting anything when I shoot at it. The dynamite is uh, a blast, uh, though.
" The CEO of Fatshark has posted on the Steam forum for the game stating that the dedicated server code is one of their top priorities before they ship. Even so, with the p2p I've found that it's usually not too bad at all. If you end up in a game that's intolerably slow, just leave the server and join another. There's plenty available most of the time, even when you're up stupid late like I am. "
game is fun as fuck. my friend is usually running a game when we play so its in the same town. pretty damn good ping. were in the same town. but damn. once this game gets its dedicated servers its definitely one of my top 10 "
Yep. Why is it every time I play, I want to pack heat at Disneyland, though?
The CEO of Fatshark has posted on the Steam forum for the game stating that the dedicated server code is one of their top priorities before they ship. Even so, with the p2p I've found that it's usually not too bad at all. If you end up in a game that's intolerably slow, just leave the server and join another. There's plenty available most of the time, even when you're up stupid late like I am.
Gold is used for two different game modes. In Robbery if you steal a sack of gold and get it back to your platform, your team gets 300 gold. The defending team gets X amount of gold per kill and gradually over time. With Greed, whichever team gets the most sacks of gold, I think each gives 200, wins the match.
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