I wasn't thinking of a sequel, more like a side-project, like the XCOM situation. As for who should develop it... If at all possible Lionhead Studios, or staying under the EA banner Visceral.
So in addition to the new XCOM fps re-imagining we are getting an OG style XCOM from Firaxis, which is fucking awesome. Likewise we are getting a new Syndicate fps re-imagining from EA and Starbreeze. My question is why doesn't EA release an OG style Syndicate in similar fashion to the 2K and Firaxis XCOM game? That would be a stroke of genius in my opinion.
I'm hoping they will actually do this, but are just waiting for the right time to announce it :P
My two older brothers had a Philips G7000 Videopac (Magnavox Odyssey 2) and a TI-99/4A respectively so those were my earliest game experiences. I vividly remember playing the TI-99/4A Space Invaders clone and on the Philips a cowboy shootout style game. Later I would play my cousins C64 where my love for The Last Ninja started.
The first console that I personally owned was a NES which I had begged for, specifically the TMNT bundle. Hard as that game was I really enjoyed it, and I'm almost embarrassed to say that my favorite games from that era were all crappy movie license games like Terminator 2 and RoboCop. The first Mega Man and Power Blade were the first sort of "real" games that I liked. Fucking hated Mario and thought he was gay and childish (lol I was like 8 at the time), in fact I started to find the whole console format childish and simple, and became a PC zealot. Until I years later sat down with my nephews PSOne copy of Gran Turismo 2 and being a huge driving sim enthusiast I was hooked. When the PS2 came around with promise of more Gran Turismo and a 3D Grand Theft Auto I just knew I had to buy one. So that is where I'm at now, sort of a PC/Sony combo "fanboy".
GTA: Vice City just wow, I couldn't believe I was finally getting the Miami Vice game of my dreams. Hard to find online now, removed from the official site I'm guessing due to licensed music.
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