All in all, exceeds expectations for another Ratchet title, but I was astounded in terms of how many bugs and jank I ran into. It was distracting enough that I have to comment on it. Thankfully the game checkpointing systems and so forth are forgiving enough that it didn't have as much impact, but in other circumstances, I think a lot of people would not be giving this so much of a pass.
Wish they spent at least a month cleaning this up--almost hard to believe how rough around the edges this is.
Even moment-to-moment gameplay has way too many distracting flaws. After switching weapons in the middle of combat (something you often do), your first shot will sometimes go in a really weird direction and miss. Also collision and hitboxes on shots tends to be weird in some circumstances in general (wish I had clipped how many shots just go straight thru enemies).
I've had more than a few situations where the gun wouldn't fire, or the reticle wouldn't appear, or I wouldn't be able to L2 to zoom in with the Headhunter (though that might apply to other guns, I don't L2 much besides with that one).
Tons of geometry collision jank, especially in the swamp world. I've died instantly due to running into a weird corner or similar a few times.
While probably not a bug, but still demonstrative in terms of the overall polish: it was really easy to fall between gaps near the middle of the arena battles, in stages where the center is lava. I'm not talking about literally going into the middle and taking damage from lava. The platforms that comprise the area around the lava have rounded corners, and several times I fell into the lava pit between the rounded corners. OK, git gud and all, stay away from that area--you're right. But that should really be more forgiving in a title like this, otherwise it feels cheap and jank--don't let the player character fall into gaps smaller than the character model--should be a given, you'd think.
Scripting issues too. Cutscenes not firing and preventing progress, had to load from checkpoint when I realized it was a bug, more than one occasion. Trophy issues too, I have bought all the guns (100% the game--all collectibles and so forth) but don't have Fully Stacked.
Only one visual/graphical bug, had the top of KT's glass domes on her head turn into large black pixels in a few cutscenes. Went away when I restarted the game, and in general, I feel as though performance dropped over time (played exclusively in Performance RT mode).
Anyway, this might seem like a litany of nitpicks, but it definitely added up. For real, my playthrough was somewhat marred by dumb shit in what was otherwise a really fun experience. I was playing a videogame for sure, not a Pixar movie. Wish the gameplay had the level of polish that the creative elements (art, modeling, animation, level of detail, etc.) have.
Log in to comment