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Classic Dungeon: Fuyoku no Masoujin » Classic Dungeon Has A Cool Website

Post release demo coming soon to PSN with additional features. not seen in the current retail game. 
  
 http://ameblo.jp/classicdungeon/entry-10479263070.html
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Level-5 Inc. » Level - 5's US & UK Plans

 Level-5's CEO Akihiro Hino has revealed via Twitter earlier this week plans for a new title announcement to be held in April.  
 
"Once this is announced, it will become an extremely anticipated title."

http://twitter.com/AkihiroHino/status/10390666331    
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Nintendo DS » Nintendo DS2 (Rumour)

@kitsune_conundrum:
 
If it uses Tegra 2, as rumoured prior to all these new rumours surrounding the DS2, it will definitely be expensive. If it does, I expect it will be around or just over the price point the PSP Go is retailing at currently.  
 

  
nVidia Tegra 2
  
   
  http://www.pocketgamer.co.uk/r/DS/Nintendo+DS/news.asp?c=16857
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Nintendo DS » Which should I buy? DSi or DSi XL?

I would opt for the DS XL if genuine portability isn't an issue. I've had some ample time with it and think it's great.  
 
The current DS2 rumours are all true imo, but I wouldn't let that put you off getting a DS now, The new handheld will most likely arrive in the West in mid 2011.  
 
Get a DSi XL and enjoy a ton of great games now. 
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BlazBlue: Continuum Shift » BlazBlue: Continuum Shift - Console Announcement PV

@Icemael said:
" @Linkyshinks said:
" @FluxWaveZ said:

" @Icemael said:

" This is the one they're bringing to Europe, right? "

Yes. "
 No. The original game Calamity Trigger is being brought to Europe with new features not seen in the US or Japanese version of the game. This game is the sequel, which is due out on 360 and PS3 this July in Japan. It currently has no Western release dates. "
That's... weird. Oh well. I hope Continuum Shift gets a simultaneous European and North American release. "
 
It should do this time around,. They know that after the critical acclaim of the first game in NA, it was shame they couldn't take advantage of it and release in Europe also. 
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Metro 2033 » Metro 2033 - Reviews

@Tokubetsu:  
 
I trust in the German reviews so far that have reviewed the PC version.  I'm sure the game has some minor issues, this is made in the Ukraine after all, but I doubt any of these issues hamper one's experience of the game significantly. I expect a patch is already being worked on, from what I can make out some of the technical issues can be rectified fairly easily. 
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BlazBlue: Continuum Shift » BlazBlue: Continuum Shift - Console Announcement PV

@FluxWaveZ said:

" @Icemael said:

" This is the one they're bringing to Europe, right? "

Yes. "
 
No. The original game Calamity Trigger is being brought to Europe with new features not seen in the US or Japanese version of the game. This game is the sequel, which is due out on 360 and PS3 this July in Japan. It currently has no Western release dates.
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Nintendo DS » Nintendo DS2 (Rumour)

As some of you may already know, there have been many rumblings at GDC this past week concerning the DS's successor, well now GameInformer has weighed in with some unconfirmed details.  
 
According to GI, the new hardware will be a true follow up to the DS, not another revision of the current model. It's said to feature two larger than DS screens, with a gap so thin it will in effect become one large screen. There's also said to be a built-in accelerometer to tilt and track the way you're holding the device. Raw power wise, anonymous developers are stating that the development kits they've received are comparable in power to those used for Gamecube projects. Those already crafting games say that there isn't too much of a learning curve for those that have designed for Gamecube, Wii or DS. 
 
Developer sources predict Nintendo will announce the new handheld at this E3, and will likely release the new handheld in Japan at the end of the year.
  
 
Game Informer
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BlazBlue: Continuum Shift » BlazBlue: Continuum Shift - Console Announcement PV

BlazBlue: Continuum Shift's producer, Toshimichi Mori, has posted a Tweet  promising an announcement "of great interest" regarding the home version of Continuum Shift. The announcement will take place later this month.  
 

"I believe there will be differing opinions about it, but it's something I really wanted to do."      


-Toshimichi Mori      
 
http://twitter.com/zatuyoP/status/10381751087
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Alpha Protocol » Alpha Protocol - GDC Developer Walkthrough

Yea, it looks rough and lacks the high production values you see elsewhere. The shooting mechanics looks alight, but the camera looks jerky when dealing with corners.
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Gears of War » New Unreal Engine - Gears of War (3) Tech Demo

 
Epic Games have showing off their latest version of  Unreal Engine at this years Game Developers Conference in San Francisco... 
 
     
 

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Deus Ex: Human Revolution » New trailer and loads of more information

 
Here's a few environment screens.. 
 







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Alpha Protocol » Alpha Protocol - GDC Developer Walkthrough

Sega and Obsidian Entertainment,  the creators of KOTOR 2, have been showing off  their new action-RPG Alpha Protocol at the years GDC event in San Francisco. 
 
Developer Walkthrough  
   
 
  








  Alpha Protocol releases on the 28th of May in NA
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Limbo » Limbo - Gameplay Footage (XBLA)

I think it looks serenely beautiful, and the gameplay looks like it's going to offer some new and interesting in the puzzle platform genre, Unlike Lucidity, which looked great but felt dull and restrictive.
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The Grinder » The Grinder - 360 Gameplay (PS3 - 360 - Wii)

 
High Voltage Software's The Grinder is no longer a Wii FPS akin to Left 4 Dead, it's now a top down shooter akin to Alien Syndrome, and will now be released on all console formats.
 
360 Version
    
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Limbo » Limbo - Gameplay Footage (XBLA)

  
 
Here lies some gameplay footage of Playdead's Limbo, which is coming to XBLA in the Summer.    

Limbo puts players in the role of a young boy travelling through a hostile world in an attempt to discover the fate of his sister.   
   
   
 
 
The game has been nominated for awards in Art and Technical Excellence at this years IGF Awards.

http://www.limbogame.org/     

 






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Nintendo DS » The Pokemon Series Was Due To End With Gold/Silver

 
 
 

 
The Pokemon Company President, Tsunekazu Ishihara, has been speaking about the series with Nintendo In the latest "Iwata Asks" feature on the official Nintendo site:
 
"I worked with the assumption that after we put out Gold and Silver, my work as far as Pokémon was concerned would be done, I didn't intend to make any more Pokémon titles. I even thought that once we entered the twenty-first century, it would be time for me to do something else entirely. 

I remember that when Gold and Silver were released, I felt like a burden had finally been lifted from my shoulders. We'd had our sights set on the finish line of Gold and Silver for so long, and now that we'd finally completed the major series running right through from Red and Blue, I felt I could say to Tajiri-san: "I've fulfilled my duty!" 

Once we'd released Gold and Silver and it was selling even faster than Red and Green, I couldn't very well get off the ride halfway through saying: "Nice work everyone. Good luck from here on in!" 



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Reggie Fils-Aime » Reggie Fils-Aime On Staying Ahead Of The Game (Forbes Interview)

 
 A new interesting interview:  
 

In the wake of this week's unveiling of Sony's take on motion-controlled video gaming, and Microsoft's push for their motion-controlled gaming well under way, Kotaku sat down with Nintendo of America's president Reggie Fils-Aime to ask if these high-def entries into a market Nintendo so dominates is concerning.

Do the coming of Xbox 360's Project Natal and Playstation Move mean that Nintendo should start thinking about their next console? Is it time for a Wii HD?

"For us high definition by itself is not the next frontier," Reggie Fils-Aime, president and chief operating officer of Nintendo of America told Kotaku. "For us we need to provide a whole new compelling experience in our next generation."

And that moment won't be tied to an arbitrary lifespan for their current console, he added.

"When Mr. Miyamoto goes to Mr. Iwata and says. 'I have this great idea and I can't do it on the Wii,' that's when there will be a next generation console. What that includes we'll see," he said. "I think Mr. Miyamoto himself has said that he is very interested in a high-definition experience, but to be 120 percent crystal clear, HD by itself in our view is not enough to go for a new console past the Wii."

Instead Nintendo's next console will need to be something "consistent with what we brought to market with Wii and with DS."

"It will be mainstream. It will be encouraging more and more consumers to get into this category that we love. It will provide new, unique, compelling experiences that are meaningful to that large potential consumer base.

"Those are the principles that drive us."

Nintendo made a splash in 2005 when company president Satoru Iwata unveiled the console to gaming press at the Tokyo Game Show. The concept that drove Nintendo to concentrate on control mechanics over faster, more powerful processing power and graphics was the idea of the Blue Ocean. There are plenty of consumers in the sea, the logic goes, why get into a tooth-and-nail fight for them over one specific area, like who has the most powerful gaming system?

But Nintendo's move into motion gaming, and the company's successes in those mostly uncharted waters, could be interrupted now that both Sony and Microsoft are trying to once more compete directly with the console maker.

I asked Fils-Aime if Nintendo's next generation console would be an iteration of the Wii, a move back to the pursuit of more-muscled gaming machines or another attempt at reinventing what people view as important to gaming.

"I think a hallmark of Nintendo is that we are constantly trying to innovate," he said. "I think we would have been embarrassed to do what our competitors are currently doing.

"So, all I can tell you is that we will innovate. We will provide something new. Something that the consumer and the industry will look at and say 'Wow, I didn't see that coming.'"

And despite last month's relatively weak showing in hardware sales, Nintendo doesn't feel like a new console will be coming anytime soon, Fils-Aime said.

"We just celebrated our fourth holiday," he pointed out. "During that December we sold over 3.8 million units just in the United States. We sold so well in the holiday that we are now in a position of once again chasing consumer demand.

"What I can tell you is that that seems to suggest that the Wii still has a very long, very vibrant life in front of it."


 Kotaku