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linus_south

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Jamma Lamma ding dong - Michael's Jam for the sake of jamming.

This will be posted a few different places,

Would you like to be involved with a game jam, But have decided you have no talent or don't want to get made fun of for your incredibly lack luster attempts at making a game or anything to do with games? Not to worry my friend. There will be no judgments here. At least not from me.

So what's going on,

I decided around PAX, I would like to have a full ready for shitty indie hell prime time game ready to go by end of the year. It's been slow going and frustrating, My life has got in the way a lot, But not for the atypical reasons. I have been trying to do everything with this game. And this is where my jam idea came from. I would like to each month show off some of the dumb stuff I've been working on. And here lately I've been trying to cover the area's I feel I'm not too good at so some of it is really bad, But that's OK. I was thinking if people wanted to join me what we could do is as a group work on 1 thing for a month that is pretty far outside of our talent or comfort zone then show each other for a boost of moral through mutual success or failure. I would like this to happen nearly all year long. With each month yielding a project. I draw, program, design, and create everything. So one month maybe just a hand sketches of a character/s. Another month maybe a song or group of songs for a soundtrack. I would like people to feel the freedom to do the same, Not for me but for yourself. Try to enjoy something you may of once thought you hated, Or at very least wasn't very good at.

So that's the goal,

We pick a theme and a day each month summit our little piece of art, music, experiment, AI toy, plaything, or actual game if it's to your liking, Being that I'm stepping out of my comfort zone, I'm going to be teaching myself things I do not already know. I know nothing about 3D art so I may dabble in that. I was thinking that I would try to teach myself LUA and pick up the LOVE scripting language too along with it. I don't think my first project will be using that.

I was also thinking if anyone had no idea how to program,

They could use one of those game designers with no coding required like game maker, construct, game studio, so on so forth. I may mess around with some of these as well because I've been wanting to see what some of them are capable of doing as well as speeding along a project.

Here's a few lists of resources,

http://sourceforge.net/directory/games/gameframeworks/freshness:recently-updated/

http://freegameslist.weebly.com/game-creation-tools.html

http://www.retroremakes.com/remaketalk/index.php?p=/discussion/48/useful-remaking-resources/p1

I hope you will join me,

If not I'm taking that as a que that no one wants to be a part of this and no one cares. So I will just keep this to myself till I put out my final game at the end of the year.

Oct's theme is Ghosts,

The end date is the end of the month since I started it late. Comment or Send me a message if you want to join.

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