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LonelyVagrant

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Best of 2010

LonelyVagrant: Best of 2010

List items

  • Who knew that being able to play through a Western would turn out to be the most satisfying piece of gaming in a while? Probably most of us...but still, this sets a standard that'll be quite hard to follow.

  • The movie is a love letter to all things gaming and geek centric. The game is...well, it's a love letter to all things gaming and geek centric. Just the old school feeling of this game is awesome and the music is a lovely send up to everything 8 bit or 16 bit. It's not the greatest game...but it's entertaining. And that's enough, isn't it?

  • I don't know what it is about this game...seriously. It's so bat-guano insane that Dante from Devil May Cry thought, "Holy acid trip." Plot is thinner than a walkway model, but yet the character of Bayonetta is filled with a strawberry-flavored liveliness. And come on...she has GUNS ON HER FEET. Only way to top that is to have an octopus with eight guns and have the voice be Keith David...oh man, someone please do that. But yeah, Bayonetta. Nuts.

  • I almost feel as if I shouldn't put this on the list because it's such an AAA game, and slightly fanboy-ish of me to even mention it. All I can think about is how people felt like Kratos is just too damn angry all the time and how his character is completely unlikable now. But I don't know, Kratos is Kratos. He's an angry dude and I didn't really have a probably with this game or him. Sure, it would be nice if Kratos had more of a soul but he's a raging ball of stunning graphical structure. All he knows is death and killing and chaos. In fact, he is Chaos in some crazy sense. But for a game that entertained me, this was a nice little trip through madness and anger. Oh yeah, and it sure is pretty.

  • Yeah, this is another game that seems to get a lot of flack as well. I'm not complaining at all. Most of the flack is justified, i.e. French actors trying to sound American, not a terribly great story. But it works somehow. The story and game works because it builds its tension as well as it can and it takes you on the tale it's trying to weave. It keeps you on your toes and one false step is simply something you have to accept in certain cases. I hope to see at least this sort of gameplay evolve even more than what it is now.