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makari

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Return to Monkey Island

There isn't much to say that Ryan Davis didn't say in his review, but the first episode of Tales of Monkey Island is really awesome. I think people who were worried can belay their fears of it being a total mess. It's an episodic title, so it isn't particularly long or anything, and the days of frustratingly inane pixel hunts are over (thank god) so it feels light and breezy, but the feel and humour of the series is definitely intact, and because of that it's worth playing. I might wait for it to be released as an individual episode if you're not a prior fan of the series or still on the fence, since you can only get the full series in a package at the moment.

The wasd movement/mouse interaction isn't really that big of a deal, even thought the wires that get crossed don't really uncross by the time you finish the episode. It's not the kind of thing that will frustrate you and put you off playing the game, it just feels a little bit weird, and stops you playing with one hand, which was a little bit of an inconvenience because I was eating at the time. That's probably the only sleight against it, really, unless you're the type that would be upset about the lack of difficulty or have your panties in a twist about the artstyle.

On another note, I put a little time into all the three games I noted in my last blog. Some thoughts:

Mass Effect:

  • Starts a bit slow. 
  • Vehicle segments are terribad.
  • My character has a huge nose because the head in the face creator only tilts a little to the side and clearly doesn't offer quite enough perspective. Subsequently, he looks like a snooty French military officer, which doesn't fit the voice actor at all. 
  • I died alot early because I didn't utilize cover.
  • I want to expect that dude who wants info on the Watchers to make some giant cyborg super-Watcher that starts shooting lasers out of its eyes and rampages through the Praesidium, but then I remembered this is a western RPG.

Banjo Kazooie: Nuts and Bolts:
  • Don't overthink things or you'll waste alot of time making complicated vehicles that end up working terribly.
  • Rare kicking themself in the teeth repeatedly makes for funny dialogue.
  • Jinjo's are still annoying.

Viva Pinata: Trouble in Paradise:
  • Threatens to suck the very life out of me.
  • Seedos is holding out on me. Seriously.
  • The girl at the Costalot store is no Tom Nook.

I'm thinking I might leave Mass Effect til last, since it's gonna require alot more consistant playtime. The other two I can pick up and play whenever. The fear in my mind though, is that I may never get to the point where I get back to Mass Effect...
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