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3.88 stars 3.88/5 Stars Average score of 25 user reviews spread across 0 releases and 0 DLC

In space, no-one can hear you scream, nor can they help you out with inventory puzzles. 0

Level-5's The Starship Damrey is a perfect example of a doing a lot with a little. Part of Level-5's Guild 01 series of smaller 3DS eShop downloadable games from prominent veteran game designers, The Starship Damrey was conceived by writer Takemaru Abiko and designer Kazuya Asano, the duo responsible for many of Chunsoft's series of "sound novels" - 16-bit horror-themed visual novels such as Kamaitachi no Yoru (recently localized as Banshee's Last Cry) that made excellent use of ambient sound. O...

3 out of 3 found this review helpful.

Tappingo joins an increasingly populated list of worthwhile 3DS eShop purchases. 1

I'm a big fan of Picross. The venerable numerical picture game has long since been a mainstay puzzle sub-genre for Nintendo consoles especially, making its debut (in the West, at least) with Mario's Picross for the original Game Boy. Since then, every subsequent Nintendo portable has been the home for some manner of mathematical paint-by-numbers, and the 3DS has an embarrassment of riches in this regard with the Picross eseries, the Virtual Console version of Mario's Picross and the backwards co...

6 out of 6 found this review helpful.

Blasts from the past framed with a novel delivery system 0

NES Remix initially seems like a bizarre concept; a WarioWare-inspired history lesson through Nintendo's early console history. When examined closer, however, it becomes apparent that this is a game meant to homage a lot of NES classics through a retro-gaming conceit that has existed previously with the developers' Retro Game Challenge franchise, based on a popular Japanese TV show where a comedian plays through old Famicom games to varying levels of success. NES Remix tests players in a similar...

5 out of 5 found this review helpful.

Luigi is the star in one of Nintendo's first serious attempts at a DLC add-on 0

The largest fundamental problem that could be leveled against New Super Mario Bros. U is that it is the newest iteration in a series that has decided to eschew the gradually more elaborate creativity of the core Mario series in order to produce something akin to Mario's more passive spin-offs: by choosing to simply take its cues from classic 2D Mario games like Super Mario Bros. 3 and Super Mario World it has become as rigidly cookie-cutter as the various Mario Parties and Mario Karts and Mario ...

3 out of 3 found this review helpful.

Radiant Historia recalls an era of JRPG history and rewrites it for a modern audience 1

It seems the modern venue for JRPGs is increasingly becoming the handheld arena, with studios creating compact adventures that don't necessarily require them to abandon strong narratives or striking artistic styles in order to tell the stories they wish to tell to the regrettably smaller audiences that still wish to hear them. The serendipitous result of this necessary technological scaling-back is that these RPGs have re-entered the 16/32-bit age during which they were at their most prominent a...

3 out of 3 found this review helpful.

This Zelda entry has the same soul, but has lost some of the steam. 0

Zelda games are a tricky bunch to scrutinize as each has an intrinsic high quality simply on the virtue of them being a Zelda game. Nintendo does not skimp on the quality and production values of each title of their secondary flagship series, so it's easy to consider adding the proviso that a specific element is disappointing "for a Zelda game", with the implicit acknowledgement that the game's presentation and core is still stellar but for the occasional misstep.Make no mistake, Legend of Zelda...

5 out of 5 found this review helpful.

A Table-Top Veteran Re-emerges From the Darkness 1

Shadowrun seems like such a great idea on paper: Taking the evocative dystopian world of William Gibson's Neuromancer or Neal Stephenson's Snow Crash, with their paranoid hackers and corporate stiffs making their livings in a sprawling futuristic urban landscape seemingly trapped in permanent night, with only the intermittent neon sign, electronic billboard or computer monitor for illumination. Add to this melting pot of intrigue and danger a resurgence of magic in the world - an Ice Age-esque c...

8 out of 8 found this review helpful.

A crossover RPG that manages to be the sum of its many parts. 2

Project X Zone is definitely a curious beast. The concentrated efforts of Banpresto (creators of the Super Robot Wars games, among other often anime-influenced titles) and Monolith Soft (Nintendo RPG developers extraordinaire) to combine three publishing empires' worth of franchises and characters in a Strategy RPG akin to something like Final Fantasy Tactics or Disgaea sounds like quite the elevator pitch when you see it all written out like that. What's perhaps even odder is that this all has ...

6 out of 6 found this review helpful.

A toothless action RPG facade conceals an immersive and imaginative adventure. 2

There is a certain burgeoning philosophy that I and several others are starting to embrace regarding how much "game" modern video games truly require in order to succeed as entertainment. In slightly less ambiguous terms, how necessary it is in this enlightened modern era of video games to include the type of scenario where the game might momentarily halt its narrative flow to indulge the player with an extended sequence of non-stop action before coming back around to an interchange with a boss ...

3 out of 4 found this review helpful.

Platforming and atmosphere intertwine in this subterranean adventure 0

Swedish Indie game developer Nifflas has been cultivating a small but vocal fanbase for his Knytt series: a collection of freeware platformers designed to emphasize the exploratory aspect of the Metroids and Castlevanias they are influenced by first and foremost. His newest, Knytt Underground, feels like the culmination of everything Nifflas has learned in his years of working on this series; a bold attempt to step out from the freeware scene and finally make a project big enough to monetize. In...

5 out of 5 found this review helpful.

Lara's new adventure, while gravely steelier than usual, is perhaps her best yet. 1

Lara Croft's been through some shit in her storied career as a beloved video game character. Angel of Darkness, sure, but I also mean figuratively. The newest Tomb Raider game, from studio Crystal Dynamics who have been developing for the series since its last reboot, has chosen to retell her origin story with this in mind: How the archeologist heroine acquired her ruthless survival streak that's been at the core of her character from the offset, along with her sardonic sense of humor and back-f...

6 out of 6 found this review helpful.

A quality ARPG that will hopefully stand tall in your estimation. 0

How far are you willing to go to save the woman you love? Would you fight a series of enormous monsters with nothing but a sword and a chain? Would you stuff monster flesh (not a euphemism) down her gullet to keep her from transforming into a tentacled monstrosity? Would you dust off that Wii for one more Japanese RPG from Operation Rainfall?These are questions posed by Pandora's Tower, an Action RPG from relatively obscure developers Ganbarion - perhaps best known for their One Piece and Jump a...

4 out of 4 found this review helpful.

An ephemeral, ethereal JRPG full of slow-pacing and melancholia. 0

Fragile Dreams: Farewell Ruins of the Moon, beyond having an unwieldy name, is something of a dark horse among tri-Crescendo's library of more straightforward RPGs, like Eternal Sonata or Baten Kaitos. At times it has the slow cadence of survival horror: The foreboding darkness of a post-apocalyptic Tokyo is an eerie environment to stage a game, with protagonist Seto constantly requiring the use of a flashlight and his wits to fend off the many restless spirits that now occupy the various dilapi...

1 out of 1 found this review helpful.

Like a red cloth to a bull, I was entranced by Level-5's latest. 0

That Level-5, purveyors of such quality products as Professor Layton and the Dark Cloud series, and legendary Final Fantasy Tactics designer Yasumi Matsuno were teaming up to produce an RPG was, to put it mildly, information that piqued my interest. Crimson Shroud was originally part of a four-game compilation in Japan spearheaded by four very diverse talents in what amounts to a company-funded game jam project, but only three games have been released on the eShop separately overseas. Its siblin...

2 out of 2 found this review helpful.

As asinine as its faults may be, AC III is still a killer romp. 0

Ubisoft's Assassin's Creed series began its life with a flawed but promising progenitor; a game with ideas but not enough confidence to venture beyond the small group of repeating missions that led to each of the game's set-piece assassinations. Assassin's Creed II managed to do what all video game sequels aspire to; not only be bigger and better, but use what its developers had learned from the mistakes of their earlier project to perfect the formula. That the same formula has been used for eve...

1 out of 1 found this review helpful.

Darksiders II has no dearth of depth, but suffers from its size. 0

Darksiders left our anti-hero War contemplating his options as his brothers (and sister) caught the last few express meteors to Earth to help in what promised to be an Alamo style stand-off between the four Horsemen of the Apocalypse and apparently every other force in the universe. Darksiders 2 doesn't quite pick up there, however, electing to roll back the clock a few years before the first game begins and follow the redemptive arc of War's more emaciated and guilt-ridden sibling Death instead...

3 out of 3 found this review helpful.

This unordinary stealth game deserves attention. 0

I've never read Moby-Dick. My knowledge of Herman Melville's classical literary text begins and ends with that broad Futurama parody and the fact that Captain Picard likes it, or conveniently did by the time he was having a similar crisis as the book's central character Captain Ahab. Probably doesn't say a whole lot about me, but even with that base level of knowledge it was hard to avoid how prominently that novel is referenced throughout Arkane Studios' Dishonored. Not least of which in the ce...

1 out of 1 found this review helpful.

An endlessly inventive adventure, Emmerich'd up to eleven. 0

When I first started playing Disaster: Day of Crisis, I had no idea what to expect. I'd heard of its troubles in procuring an American release (sadly, four years later, it appears it will never transpire) and had seen the episode of the Two Best Friends YouTube show gently mocking some of its more outrageous elements and unfortunate foibles. Yet I was pleasantly surprised with the type of game it turned out to be. I was even more pleasantly surprised to find out that Disaster: Day of Crisis was ...

2 out of 2 found this review helpful.

Gray Matter rediscovers the magic of adventure gaming's gold era 0

Adventure games are deceptively difficult to create. What first appears as a simple series of environments laden with hotspots and easily scripted "Item A used on Item B creates Path Z" instances would seem to put the genre amongst the easiest for coding neophytes to put together; a truth not unsupported by the fact that there have been plenty of Indie point & clicks over the years, thanks in part to very approachable freeware development tools like Adventure Game Studio. However, the most e...

0 out of 0 found this review helpful.

The Amazing Spider-Man is a Passable (if All Too Familiar) Game 0

Spider-Man, as his 60s cartoon theme song is often wont to tell us, is able to do whatever a spider can. However, this particular Spider-Man is also able to do whatever a Batman, a green-haired danger-seeking photojournalist, an electricity-infused hero (not Electro) and various others can as well. The lack of confidence in trying anything too new with the Amazing Spider-Man, Beenox and Activision's latest movie license game based on the current Mark Webb/Andrew Garfield reboot that's either a t...

1 out of 1 found this review helpful.

Have a darn good old-fashioned CRPG for next to nothing. 0

Avadon: The Black Fortess is a turn-based strategy computer RPG from Spiderweb Software, the creators of - among other things - the Avernum and Geneforge franchises. Spiderweb's been making their own brand of strategy RPGs in the mould of classics of the genre since the mid-90s, very much staying on the fringes of the PC gaming world and catering only to the hardcore crowd who wanted more of the games they used to play, while BioWare and other major developers moved onto things like "3D" and "ap...

3 out of 3 found this review helpful.

A reverberating echo from the golden age of adventure games. 0

Wadjet Eye Games wants to live in a world where the adventure game genre never suffered the Black Death of FMV-ridden, incredibly obtuse puzzles that robbed it of its vitality for so long. It's content to pick up where the adventure game's golden age left off, with the gloriously rendered sprites of LucasArts' (then LucasFilm) and Sierra's stalwart heroes exploring well-realised worlds following well-told stories. Wadjet Eyes' earlier works, such as The Shivah and Gemini Rue, managed to craft eq...

4 out of 4 found this review helpful.

10 Types of Cover-Based Shooter: Binary Domain & Everything Else 0

Never let it be said that I don't occasionally leave my RPG comfort zone for something a little more faster-paced and visceral. Sega's Binary Domain is a near-future (2080! Mark your calendars!) third-person shooter that follows a "Rust Crew" - a SWAT-like task force from a multinational organization called IRTA that monitors and enforces a global law that prohibits human-like robots - as they traipse across a Tokyo that's been largely devastated by the rising sea level caused by global warming....

3 out of 4 found this review helpful.

Monolith Soft's magnum opus is a fitting last hurrah for the Wii. 0

As Monolith Software's Wii opus approaches its North American release date, I figured something should be put up here on Giant Bomb to help advise those who are still on the fence about this game. Specifically, the ones pondering the purchase of a Wii to play it on. I could quite easily recommend the purchase of a Wii, either now or when they become even cheaper after the imminent advent of the Wii-U, due to a quite well-hidden library of distinctively unusual yet wholly entertaining exclusives....

8 out of 8 found this review helpful.

Conventional meets contemporary in Mistwalker's latest tale. 6

Hell, I've written extensively about The Last Story in recent weeks, so I might as well collate all that information into something useful for those still pondering the purchase of this game, whether they're European or Australian citizens who have heard almost nothing about it or those on the North American continent who are eagerly anticipating its XSEED-produced summer release.The Last Story is an Action Strategy RPG from Mistwalker, the Japanese development studio started up by Final Fantasy...

8 out of 8 found this review helpful.