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Messier

Extra Life on Saturday: Walking Dead Season 2, Wasteland 2 - looking for Co-Op partners for other stuff (Diablo 3, Risk of Rain, P...

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Hulked Out

I powered through the last 2/3rds of Incredible Hulk: Ultimate Destruction over the last two days and finished it this morning.

All in all it is a fun, satisfying game which I recommend to anyone who enjoys blowing things up and causing large amounts of chaos. There are a few negatives about the game in the mission structure which lead to some frustration towards the end of the game, but the positives far outweigh them.

The game is broken up into 7 chapters with between 3 to 5 missions per chapter. As you complete objectives and break things, you earn smash points which are used between missions to buy new moves. The game gets exponentially more enjoyable as you learn these new moves. Instead of just throwing that bus at the tank, smash it down into a shield, ride it like a skateboard down the street and then slam it into the tank until it explodes. Instead of dodging those missiles the jet is firing at you, catch them in midair, throw them back at the jet, then land on the cockpit and ride that sucker into the ground. Instead of beating back a bunch of mechs one at a time, charge up your sonic boom clap move and push them all back in one big wave. Got a giant Hulkbuster in your way, grab that tank by the cannon, smash it over your shoulder and then spin around until you hammer toss it into that robot's face. There is a great deal of variety in the ways to move around and beat things up, I only wish there were more varied missions.

Hulk: Ultimate Destruction suffers from the same lame kind of story missions that a lot of these open world games have. There are gopher missions where you have to go find something and bring it back to your base, escort missions where you have to protect a car from attacking enemies until it reaches it's destination, stationary protection missions where you have to defend a building for a length of time or through a number of enemy waves, chase missions where you have to catch something before it gets away and the standard boss fights. Some come in multi-stage varieties, some with checkpoints, some without which lead to some of the frustration, especially on the ones where you are fighting a boss AND a constantly respawning military. Your health can disappear quickly if you get grabbed by the boss, thrown down and then hit by a bunch of always too accurate rockets. That happened to me on the next to last mission a bunch of times so I turned the game off and decided to attack it fresh this morning. Unfortunately, there wasn't a save point between the mission before that one and the one I got stuck on for some reason so I had to go all the way back. Thankfully the mission before wasn't too much of a hassle. It is a 3 year old game after all so I can forgive some of the design issues since they really nailed the controls and feeling of being a chaos causing creature like the Hulk.

So that is another one off the backlog. Unfortunately it keeps growing.

Current state:
Playstation 2
24 - The Game
Grand Theft Auto: San Andreas
Jak 3
Kingdom Hearts 2
Mercenaries
Ratchet & Clank: Size Matters
Sly 3: Honor Amongst Thieves
Valkyrie Profile 2: Silmeria

Playstation 3
Fallout 3
Metal Gear Solid 4: Guns of the Patriots
Resistance: Fall of Man

Xbox 360
Assassins Creed
Bully: Scholarship Edition
Dark Sector
Fable II
Madden 09
NHL 09
Saints Row 2

I also want to finish all 50 waves of Horde mode in Gears 2 and finally finish Castle Crashers now that its patched. I guess I can't claim to be bored anytime soon.

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