You aren't thinking outside the box. The popularity of Call of Duty 4 caused all publishers to innovate by taking games which were not Call of Duty a...
With the fact that every unit of the 360 will last forever, the fact that the HDD will never fail and the peripherals will never break and that even ...
The "good news" was that this is going to mean more money for developers and publishers, who will then use that money to innovate. As we all know, wh...
A single model having double or triple the polygon count compared to current games will make very little difference. Applying that same math to every...
I prefer being able to change out the batteries in a few seconds and get a consistent amount of charge/play time out of them. Of the disparities in q...
Why do you believe that to be the case? While the architectures are similar, there will undoubtedly be differences in how a developer can use and exp...
Those are pretty clearly guidelines for creating print and web advertisements. I would think that there are similar format and content bibles for eve...
Porting to the Xbox has the potential to be a pain. Consider the way that it handles its memory, the three "layers" of OS, the integration with Live...
That seems very unlikely. It doesn't seem logical to make the most powerful, most variable, least profitable platform the lead for (what are still) c...
This is happening with 75%+ of my attempts to load pages at the moment. This screen was taken right after clearing the cache and logging back in, then...
Who said that was a rule? I like to think of it as a moral obligation as per the wishes of Space Jesus, my preferred authority on the matter. No-one ...
360/GFWL cross-play was server-based, there's no reason that MS would provide a server infrastructure to add features to a legacy console. Hell, even...
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