By MikeLemmer 2 Comments
Sword & Sworcery came out for Steam this week, and I'm at a tad of a loss exactly how to review this. I first played it on the iPad, where it took me about 2 weeks to finish it. Not because it was a long game, but because it was a leisurely game. It's comfortable with its slow pacing, encouraging you to play for a bit, enjoy a puzzle and some scenery, then put it down for a few days. The long meandering sentences, the moon phases, the drawn-out combat: where other games jog or dash, this game walks and points out the little rabbits in the bushes. I'd liken it to Dear Esther in how it uses slow pacing to bolster atmosphere and provide an experience, except where Dear Esther feels like a movie, this feel like an episodic TV series.
I can review it in just a few days, but I suspect it'll be missing some aspect of the experience.