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Mooqi

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Dude, really? A short rant about the Witcher II's ending...

First of all, the game was a solid 4-star-RPG. An epic tale, which Dragon Age II should have been, with several bad design decisions and a few (very annoying) bugs. The story itself was the strongest part of the game. A journey through epic battles and interesting places. Many enjoyable things to tell about, but... seriously... the last mandatory boss is a major faux pas!

I am always there when people don't come up with something cool.
I am always there when people don't come up with something cool.
A fucking dragon fight. That was the most boring and unoriginal thing they could have done. I hate dragon boss fights... seriously I hate them with passion. They are for an ending of a game what the "slay-six-rats-quest" is for the beginning: you expect it, you have seen it a dozen times before and you are ultimately just bored and completely sick of it. This one in particular was predictable since the ending of Chapter 2 so you could slowly adapt to the fact that (part of) the ending would be really really lame. Other games however are surprising in that respect and therefore even more annoying since you expected a great finale and all you get is a boring trash dragon. Two Worlds II anyone?

As far as the conclusion is concerned, I really liked the Letho part, since it filled many open plot holes. Nevertheless, this game has a story that is so complicated and often amateurishly told, that it comes close to your standard confusing and open-to-interpretation JRPG epic, but with more names... enough randomly thrown in names and even nicknames to mix them up continuously throughout the whole game. Never before in a western RPG did I have to read so many journal text entries about persons, locations and quests just to get a hold of what's going on. And many things remain unclear even after finally questioning Letho and reading everything the journal has to offer. Granted, it is charming not to be told everything at the end of a game, because that makes a potential sequel less predictable. On the other hand I am not sure if the plot holes are the result of a solid script or plain narrative errors. Often it seems like the latter.

Needless to say that a sequel should by all means not include any kind of dragon fights, because... yeah, they suck. And you know what else sucks? Geralt leaving his posse and climbing the mountain alone at the end... less drama would have been totally sufficient.
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