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MooseyMcMan

It's me, Moosey! They/them pronouns for anyone wondering.

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Blog Blog Blog: More Hot, New Releases.

No preamble, straight to the games!

The Last of Us.

I've kinda been putting off writing about The Last of Us because it is, in a lot of ways, kind of the biggest, and "most important" game released thus far this year (note, for future people, that I wrote this in the week before Games of the Year Saints Row IV and Divekick were released). I didn't play it right when it was released, but I certainly played it closer to release than I have with a lot of other games that I've played recently.

And now that I'm here, writing about this game, I'm still not exactly sure what to say about the game. I did like it. A lot. I might even go so far as to say that I loved it. But... I dunno. I didn't love every aspect of it. Let me start with the things that I did like.

I liked the game play. I enjoy playing stealth games, and while this isn't strictly a stealth game, a lot of it does focus around getting through areas as stealthily as possible, due to overwhelming odds against the Joel and Ellie. At least, that's the theory. I haven't had a chance to play the game on anything other than Normal, but I will say that by the end of the game on Normal, between the numerous weapons and other upgrades, Joel is practically a one man army. Not as much of a one man army as Nathan Drake (who manages to murder hundreds of dudes with a scant TWO guns), but close. Still, even if the game got a little easy toward the end, I still loved the stealth emphasis of the game, even if I almost always ended up alerting the enemies and having to fight my way through.

I also really liked the voice acting. Troy Baker and Ashley Johnson are both phenomenal as Joel and Ellie, and the rest of the cast is about as good. Nolan North makes a special appearance as well, in a pretty un-Northern role, which I appreciated. The facial animations help back up the voice acting, as do the amazing graphics.

Or, at least, the amazing graphics in the cutscenes. See, my biggest complaint in the game is that I'm pretty sure all the cutscenes, or at least most of them, are pre-rendered. At the very least, they all look A LOT better than the game does during normal game play, which ends up making the part where I was playing look a lot less impressive. It's still a mostly good looking game, aside from the odd plant or weird ground texture, but the dissonance between cutscene graphics and in game graphics is something I never like, and it seems more apparent here than it did in something like the Uncharted games. But maybe I just wasn't thinking about it before, I don't know.

And I think it's a little ridiculous that Joel can carry about twelve guns in his backpack, but he can only carry about three clips of ammo for his pistol. Now, I know that in a real situation, you could very easily clog up your backpack with weapons and forget to bring ammo, but I think I would have preferred if the game had fewer guns, but let me carry more ammo. I'm not saying there should be more ammo in the game, I'm saying that there were times where I couldn't bring extra ammo for something like my pistol because I was full on pistol ammo, but then ten minutes later I would find a new gun and start carrying ammo for that one around as well. Again, I've only played on Normal, so I don't know if that changes on higher difficulties, but I doubt that it does. It's probably just less ammo.

And the story? Well, I'm not really a big fan of zombie fiction, and this one was kinda...cliched, in a way. I don't really want to spoil anything, but I will say that I think the dialog is fantastic throughout, and that I did like the ending. Or, at least, I think the ending is true to what the characters would have done, which is (I think, and I'm sure many would agree), kind of the golden rule of writing good characters.

Either way, I did enjoy the game quite a bit, but I hope the next game Naughty Dog does is a bit different than this. This is the fourth cover based third person action game starring a white dude that Naughty Dog has done in a row, and I'd like it if they did something different. I dunno, like a cover based action game with a black dude, or hell, even a lady! Haha, just kidding, that'll never happen. (That's a joke, not me being sexist.)

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The Walking Dead: 400 Days.

In keeping with the zombie theme, I also played this! It was all right. If you haven't played this, then I'll say that it's DLC for Telltale's The Walking Dead, but instead of focusing on one character, this tells five, shorter stories about different characters. And while this is kind of a novel approach, it comes off feeling like it exists only to see how people react to these new characters for the future of their Walking Dead series.

But I think its biggest problem is that every time I was starting to really get into one of the stories, it ended and I had to move on. I guess that means it's good, because most of those stories did hook me by the end, but I also feel kinda ripped off. I shouldn't, because it's only $5, but I dunno. It's all right, worth playing if you beat the rest of The Walking Dead. It has rock, paper, scissors, and much like in real life, I lost.

Hotline Miami.

I uh, well, I should say that the main reason I played this is that when Ryan Davis passed away, one of the many things that I thought of was how much he loved this game, and its crazy style. So I decided to play it. And, during the course of events that led to me playing it, I wound up with two copies of the game, one on Steam, and one on PSN. But that's what happens when my friend gifts it to me on Steam, despite my saying that my computer would not be able to run it at a smooth framerate (which it wasn't). But he only paid $2.50 for it, and I didn't mind paying the full $10 for the PSN version.

But while my reason for playing it was mainly centered around Ryan, I ended up really liking the game. Definitely a lot more than I was expecting. I know the reaction of some of you readers is going to be something like, "Well, of course you liked it, it's a great game!"

Anyway, I played it, I beat it, and I had a lot of fun. The game is ridiculous, has style for days, and made me feel like a psychopath as I murdered dudes whilst listening to that insane music blasting in my headphones. Yes, headphones on a TV. Because I was using a small, not great TV.

BUT NO LONGER!

For, you see, I bought a new TV! Well, really, my dad bought it, because he's the one with the money, and I'm still living at home, but whatever! New TV! It was no sales tax weekend here in Taxachusetts, so we went to the local Sears on Friday (before the no sales tax weekend started) to look at TVs after seeing Elysium. We ended up buying it then, with the guy taking off an amount of money roughly equivalent to the sales tax, which led to a weird situation where we saved money, but still paid the sales tax to the state. I actually kinda like that, because unlike some people, I think governments need money to run, but I'll not let this turn into a political blog. Yet.

It's a 60 inch Sharp LED Aquos TV. Not a smart TV. We specifically asked if they had a non-smart version of the one on display, and they did. It was cheaper too. I don't know the exact model number or anything off hand, but the TV seems pretty great thus far. The games I've played (Red Dead Redemption, Borderlands 2) look beautiful, and the Blu-Ray of District 9 was absolutely stunning.

Now, I've used HDTVs before. Even that little not so good one I was using was a 1080P TV. But the picture on that thing wasn't really very good. At least not compared to the new TV. Granted, it's only been a few days, but I am absolutely loving this new TV, so I'm very happy with it.

I have played one other game that I will write about one more game here. Normally I like to beat games before I write about them, but I made the exception for this one. This is because I think I might have a special, Take-Two themed blog later this week, before Games of the Year Saints Row IV and Divekick come out next week. And this game, is, well...

No Caption Provided

I don't think this game is very good! That's why I went with a comically large picture here. For comedy.

So, I'm, I think, between three and four hours into the game. I don't really know how long it is, though I suppose I could look that up. The internet says nine to ten hours-ish. I can't be almost halfway into the game, so maybe it just FELT like I had played for 4 hours.

And the sad thing about this game is that as many faults as it has, I think it could have been pretty good with just a few "simple" changes. The first, and most important, being the controls. Let me say this simply:

Controlling a 3D character in a 3D space with a D-Pad is bad game design! Not once has moving Samus around felt natural and good. Not once has any of the platforming (which there isn't a ton of, to be fair) felt fun. These overly "simple" controls have made what could have been a good game into a clunky and unfun game.

Another problem is the lighting. There are a lot of areas in the game that are so dark that I can barely see. Now, at first I thought it might be the TV, but then I remembered that everything else has looked great on the TV thus far, and that the areas with good lighting in the game are perfectly visible. Then I thought the game might just have a brightness setting that I missed, but no, it doesn't. The only options are for the language and subtitles.

The story is bad, the voice acting is bad, the graphics aren't very good, even for a Wii game. Really, the only reason I have to finish the game is that I want to be able to say that I beat it.

On the bright side, I only paid $10 for it. And this was a while ago, too. I had bought it back when the last, big HDTV we had was working, but then it stopped working, and I decided not to play it until I had something widescreen that was big enough to have far enough away to use the Wii sensor bar. And boy, I sure am glad I waited. (Not.)

This music is about the only thing that can cheer me up after playing Other M. Ugh.

That's about it. I have some other stuff I want to write about, but that can wait.

If you are looking for an electronic book to read that is only a dollar and is a sci-fi adventure with whimsy and violence, and somehow have ignored my advertising of it in previous blogs, well, here you go: US Link. UK Link.Canada Link. If you're getting tired of seeing this at the end of all my blogs, then just find ways to trick everyone you know into buying it. Eventually it'll turn from a tiny snowball of sales into a giant avalanche of sales that will keep me out of the poorhouse and from having to have a real job!

Or not. That probably won't happen, but a man can dream! And I can too, but my dreams usually aren't that pleasant, but I'll spare you the details.

So, as always, I leave you with another addition to the Year of Luigi with another Luigified picture. This time, The Luigi of Us!

No Caption Provided

27 Comments

27 Comments

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Video_Game_King

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Hotline Miami.

Anyway, I played it, I beat it, and I had a lot of fun.

I think you missed the point of Hotline Miami. Wasn't it trying to tell you that you shouldn't be having fun straight-up murdering dudes in the most gruesome manner possible?

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MooseyMcMan

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Edited By MooseyMcMan

@video_game_king: The point of playing a game is to spend free time in an enjoyable manner, and the core mechanics of the game are fun.

And I think the graphics, style, etc of the game play a large role in making it fun. If it had been nothing but squares and dots, it wouldn't have been the same.

Sure, MAYBE the game was trying to say something like that, but whatever. I HAD FUN PLAYING A VIDEO GAME. So sue me!

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Justin258

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Edited By Justin258

I have heard very few good things about Other M, and from what I've seen it does look pretty bad.

What still bugs me, though, is the fact that someone tells you that you can't use a certain power-up that would make getting through an area easier. This part, to be more precise. He tells you that you can "activate your Varia suit" AFTER getting through the lava. What the fuck, designers? What the fuck? Who the fuck gives a game about a strong and independent heroine to fucking Team Ninja in the first fucking place and I'd better stop typing now.

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MooseyMcMan

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I have heard very few good things about Other M, and from what I've seen it does look pretty bad.

What still bugs me, though, is the fact that someone tells you that you can't use a certain power-up that would make getting through an area easier. This part, to be more precise. He tells you that you can "activate your Varia suit" AFTER getting through the lava. What the fuck, designers? What the fuck? Who the fuck gives a game about a strong and independent heroine to fucking Team Ninja in the first fucking place and I'd better stop typing now.

Oh god, yes! I just got to the part of the game with the lava zone, but I stopped when I got to a room where it was so hot that it was damaging Samus. I thought that I had gone the wrong way, but oh dear god, yes, that "story justification" for upgrades may actually be the worst part of the game.

I was just so caught up in the bad game play that I forgot to mention that.

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MooseyMcMan

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@video_game_king said:

@mooseymcman said:

@video_game_king: The point of playing a game is to spend free time in an enjoyable manner

Why?
Why?

Because opium is illegal.

Is this a response to my question or the Alice in Wonderland reference? It could go either way.

@believer258

Fun fact: Nintendo handed Metroid over to Team Ninja for Other M because the Metroid series is very unpopular in Japan, and Nintendo thought Team Ninja could fix that. Make of that what you will.

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MooseyMcMan

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@video_game_king: Both. Mostly the picture. Despite working on a novel that involves the Space Opium Trade, Opium was not something that I think of when I think of recreation.

It's all business.

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Justin258

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@mooseymcman said:

@video_game_king said:

@mooseymcman said:

@video_game_king: The point of playing a game is to spend free time in an enjoyable manner

Why?
Why?

Because opium is illegal.

Is this a response to my question or the Alice in Wonderland reference? It could go either way.

@believer258

Fun fact: Nintendo handed Metroid over to Team Ninja for Other M because the Metroid series is very unpopular in Japan, and Nintendo thought Team Ninja could fix that. Make of that what you will.

But Team Ninja?

No Caption Provided

TEAM FUCKING NINJA!?

Capcom? Why not one of the many studios working for Capcom? Platinum? Or maybe Atlus? Yeah, a Metroid RPG might be cool. Practically anyone else in Japan could make a better action game.

I guess I'd better actually play this game at some point, but so much of the story that I know about just comes across so terribly and so stupidly. The decision to make a 3D action game on a controller without using the attached analog stick sounds almost as dumb.

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MooseyMcMan

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@believer258: I've had a few different thoughts during my time with this game. One was that Platinum would have made a better game, and the other is that Metroid Prime 3 is a rad Wii game. All the Metroid Primes, really.

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ArbitraryWater

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Edited By ArbitraryWater

Aside from the one person on these forums who will defend Other M to the death, I can't think of many people who are into that game. As someone who isn't really the biggest Metroid guy, I don't consider it as much an affront to common goodness as some do, but the way they portray Samus? Yeahhhhhh....

I think Hotline Miami is pretty great.

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Video_Game_King

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But Team Ninja?

No Caption Provided

TEAM FUCKING NINJA!?

This is an action game Team Ninja is known for, obviously.

The source code reveals what Nintendo was thinking.

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MooseyMcMan

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Edited By MooseyMcMan

@believer258: Now that I think about it, back in Metroid Prime, Samus had a pretty realistic face and brown hair at the end of the game.

But then in Zero Mission Nintendo made her into a blond with all the Zero Suit stuff, and I feel like that was kind of the death of Samus as a realistic-ish female lead character, and the start of her over-sexualization and bad writing. It even bled into Metroid Prime 3 (with her being blond and Zero Suit there a bit), but at least they didn't make her subservient to a dude that arbitrarily allows her to use items.

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Justin258

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Edited By Justin258

@mooseymcman said:

@believer258: Now that I think about it, back in Metroid Prime, Samus had a pretty realistic face and brown hair at the end of the game.

But then in Zero Mission Nintendo made her into a blond with all the Zero Suit stuff, and I feel like that was kind of the death of Samus as a realistic-ish female lead character, and the start of her over-sexualization and bad writing. It even bled into Metroid Prime 3 (with her being blond and Zero Suit there a bit), but at least they didn't make her subservient to a dude that arbitrarily allows her to use items.

Eh, she looks kinda blond here. It's hard to tell because of a) the resolution and b) the dreary, rain-y ending of the first Metroid Prime. Also, she was blond in Super Metroid, too. I don't have a problem with the sexualization, either, because that was done in Zero Mission when she was shot down during her escape from Zebes and lost her suit. Zero Suit Samus could rival Miranda Lawson's getup. The difference is that the little bit of story in Zero Mission is decently written (and an incredible game in its own right). And Metroid Prime's informative enemy and logbook scans are actually quick, to the point, and quite well-written as well.

For that matter, it's not even the "subservient to a dude" bit that bothers me the most. It's the part where the writers thought "Hey, let's make players go through this lethal lava area without the Varia suit and then "authorize" them to use it!" You don't "authorize" a player to use a tool that they already have on hand. That's just terrible, terrible design on top of terrible, terrible writing.

Again, I haven't played Other M so I can't make a final judgement on the full game, but there are times where you can look at something from a distance and make a really good guess that some things about it are pretty wrong.

@arbitrarywater said:

Aside from the one person on these forums who will defend Other M to the death, I can't think of many people who are into that game. As someone who isn't really the biggest Metroid guy, I don't consider it as much an affront to common goodness as some do, but the way they portray Samus? Yeahhhhhh....

I think Hotline Miami is pretty great.

OK. Defend it. Convince me that it's not as bad as it sounds.

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pyromagnestir

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@mooseymcman said:

Hotline Miami.

Anyway, I played it, I beat it, and I had a lot of fun.

I think you missed the point of Hotline Miami. Wasn't it trying to tell you that you shouldn't be having fun straight-up murdering dudes in the most gruesome manner possible?

It wasn't Spec Ops The Line-ish enough to pull that off. You know, since it was actually fun to play.

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Edited By Video_Game_King

@pyromagnestir:

Damn it. Now I need to play Spec Ops: The Line to make sense of that.

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@video_game_king:

I'll look forward to your blog about it then, which will be coming I'm sure in, oh, say, about 3 years from now.

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Edited By ArbitraryWater
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Hailinel

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@believer258: Oh, I'm not that person. @hailinel is that person.

I HAVE BEEN SUMMONED FROM THE GREAT BEYOND.

Or something like that. I feel that I could write up a defense here if I had more time, but last year, I actually had the opportunity to write an editorial defending the game for another site. I don't know if linking to it would constitute as spam, but here it is. It covers my thoughts far better than I have the time and energy to reiterate in a forum post at the moment.

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@hailinel said:

@arbitrarywater said:

@believer258: Oh, I'm not that person. @hailinel is that person.

I HAVE BEEN SUMMONED FROM THE GREAT BEYOND.

Or something like that. I feel that I could write up a defense here if I had more time, but last year, I actually had the opportunity to write an editorial defending the game for another site. I don't know if linking to it would constitute as spam, but here it is. It covers my thoughts far better than I have the time and energy to reiterate in a forum post at the moment.

Well, that was a fine defense of the game. I do have a question, though - why does Samus pretty much become defenseless when seeing Ridley despite having fought him four times already (1, Super, Prime, Prime 3)? Despite traumatic events associated with him, she had proven four times that she can fight him despite those events.

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@hailinel said:

@arbitrarywater said:

@believer258: Oh, I'm not that person. @hailinel is that person.

I HAVE BEEN SUMMONED FROM THE GREAT BEYOND.

Or something like that. I feel that I could write up a defense here if I had more time, but last year, I actually had the opportunity to write an editorial defending the game for another site. I don't know if linking to it would constitute as spam, but here it is. It covers my thoughts far better than I have the time and energy to reiterate in a forum post at the moment.

Well, that was a fine defense of the game. I do have a question, though - why does Samus pretty much become defenseless when seeing Ridley despite having fought him four times already (1, Super, Prime, Prime 3)? Despite traumatic events associated with him, she had proven four times that she can fight him despite those events.

I chalk it up to the fact that Super Metroid was when Ridley was finally killed. Samus had fought him several times in the past, but he had escaped death each time, so Samus knew to expect him again. But Ridley was killed in Super Metroid; both Metroid Fusion and Other M make this pretty clear. It was through the Bottle Ship crew's experiments that they accidentally cloned Ridley and brought him back to life. Of course, Samus wasn't expecting Ridley to just come waltzing back from the dead, and seeing him triggered a PTSD episode.

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@hailinel said:

I HAVE BEEN SUMMONED FROM THE GREAT BEYOND.

Or something like that. I feel that I could write up a defense here if I had more time, but last year, I actually had the opportunity to write an editorial defending the game for another site. I don't know if linking to it would constitute as spam, but here it is. It covers my thoughts far better than I have the time and energy to reiterate in a forum post at the moment.

I had no idea you wrote for another site. That explains a lot actually about the nature of some of your comments.

I wish I knew that before (or even knew of the site you linked). I may not always agree with your opinions but I do enjoy reading them. I'll try to check back in your column!

I'm amazed you have the time to write, game, probably have a 9-5 and be such a prolific poster on the gb forums.

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@slag: In actuality, I've been writing for that site for a little less than a year now. I do the occasional opinion piece and review, but my most regular writing for them is an Anime of the Past column, which other writers occasionally contribute on, and do most of my actual writing on the weekend (though it still does eat up a good portion of my time). I try not to make a deal about the writing I've done for them here because I don't want to go tooting my own horn. Also, it's a volunteer gig, and I might not necessarily be with them in the long-term as the site continues to mature. But if you keep reading, that would be awesome!

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Justin258

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@hailinel said:

@believer258 said:

@hailinel said:

@arbitrarywater said:

@believer258: Oh, I'm not that person. @hailinel is that person.

I HAVE BEEN SUMMONED FROM THE GREAT BEYOND.

Or something like that. I feel that I could write up a defense here if I had more time, but last year, I actually had the opportunity to write an editorial defending the game for another site. I don't know if linking to it would constitute as spam, but here it is. It covers my thoughts far better than I have the time and energy to reiterate in a forum post at the moment.

Well, that was a fine defense of the game. I do have a question, though - why does Samus pretty much become defenseless when seeing Ridley despite having fought him four times already (1, Super, Prime, Prime 3)? Despite traumatic events associated with him, she had proven four times that she can fight him despite those events.

I chalk it up to the fact that Super Metroid was when Ridley was finally killed. Samus had fought him several times in the past, but he had escaped death each time, so Samus knew to expect him again. But Ridley was killed in Super Metroid; both Metroid Fusion and Other M make this pretty clear. It was through the Bottle Ship crew's experiments that they accidentally cloned Ridley and brought him back to life. Of course, Samus wasn't expecting Ridley to just come waltzing back from the dead, and seeing him triggered a PTSD episode.

Ridley doesn't really die? I never played the first one, but he blew up just as well in Prime as he did in Super. I never finished Prime 3 but I think he was full of Phazon in that. You'd think that after blowing him up four times, coming back a fifth time wouldn't be that shocking.

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Edited By Slag

@hailinel said:

@slag: In actuality, I've been writing for that site for a little less than a year now. I do the occasional opinion piece and review, but my most regular writing for them is an Anime of the Past column, which other writers occasionally contribute on, and do most of my actual writing on the weekend (though it still does eat up a good portion of my time). I try not to make a deal about the writing I've done for them here because I don't want to go tooting my own horn. Also, it's a volunteer gig, and I might not necessarily be with them in the long-term as the site continues to mature. But if you keep reading, that would be awesome!

Sure no problem man. Best of Luck in wherever it goes for you!

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@believer258: Ridley blew up in standard video game boss form, but that doesn't always necessarily mean he died. He's resuscitated certainly, but his one and only confirmed death was in Super Metroid (and then his clone bit the dust in Other M in rather amazing fashion). The major difference between Ridley's death in Super and his previous defeats was that following his death, all of Zebes was destroyed. There was not a trace of him left to return (save for the genetic material unscrupulous scientists scrapped off Samus's power suit.)

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Edited By McGhee

I really like Hotline Miami but I haven't gotten very far. The game is just hard and frustrating. The game drives me away after about fifteen minutes of play. Damn shame, wish there was a wimpy easy mode.