I'll judge graphics the same way I always have.
They're good, or bad. Fidelity rarely matters.
I agree with this fully. I play a lot of VR, and the graphics in there aren't on par with what's out there on consoles or PC, but I don't really care. If it's got a nice style, that's all that matters. Holds true today just as it did on the Nintendo DS or GBA or SNES or PS1 or NES or Atari.. People have made games look good by one method or another for almost 40 years.
I'll also add that I love the return of the PS1 era texture resolution and stuff. Carrier Command 2 has a ridiculous but awesome look to it. I prefer stuff like that over photorealism. Photorealism is also often just too cluttered for games' purposes. It's hard to make out an enemy in an appropriately lush forest for example. Most of nature hides people if they lay down. Hides them completely. That's not good for gameplay in all games. Lots of issues with photorealism in games.
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