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NecroMongo

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NecroMongo

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NecroMongo

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While I can understand the complaints about there not being enough content; I grabbed it for $64 AUD so I can't really complain.

Even if I only get 10 or so hours out of it I feel I got my money's worth.

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NecroMongo

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I'm not gonna buy it until there is a price drop; I think it's pretty poor form to make the people that bought all the original content basically buy it all again.

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NecroMongo

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NecroMongo

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I play ALOT of Dota 2 and generally practice more complex heroes against bots.

Having said that, the game plays a lot different with bots is nowhere near as fun as they are predictable on the other team and do jack shit on your own.

It's awesome you're having fun but you should take the plunge against real people. Just mute everyone the second you get into the game; you can still communicate with pings. The game is far more rewarding ( and crushing ) when against real people.

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It must suck being dead inside.

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NecroMongo

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Yo Duders,

I got a new PC not too long ago and have been catching up on a shit-ton of games I've missed out on over the past 6-7 years.

I've been playing a fair bit of The Talos Principle - which is amazing by the way- and during the Steam sale I also got Serious Sam 3:BFE.

Both of these games are made by Croteam and I found it so surprising that they made such a tonal jump from the over the top Serious Sam corridor shooters to The Talos Principle.

I guess another example of this is Hello Games. They have gone from Joe Danger to No Man Sky. Once again just a massive shift in scope and tone.

You guys have any other examples of developers making such a transition?

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NecroMongo

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Wait until you get to the snow boarding sequence!

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NecroMongo

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NecroMongo

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#10  Edited By NecroMongo

*yawn*

Why keep playing a style of game you obviously hate? That's just fucking stupid.