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Nethlem

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Nethlem

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@sombre said:

How do you know what "routine" to do when you get there? How do you know what "reps" (?) to do? How do you know how to use the machines? What do you wear?

I'm in over my head. Any advice would be very appreciated


Isn't one of the main reasons for going to the gym so you can have educated and knowledgeable people show and tell you this stuff? It's also really important to have somebody correct your form, doing exercises with the wrong form can do more damage than good.

If you are looking for resources how to structure and build your own routine, then I suggest you head over to the bodyweightfitness sub-reddit. They have a really handy guide on routines.

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Also - to the rest of the folks here who already blaming gun control laws (it happens every time after a mass shooting) - there are more number of guns than people in the United States.

There is no way we can possibly create legislation to control and take all of these guns.


"The problem is so bad, we might as well not even try solving it and instead just make it worse."

The US is long overdue for a harmonization of gun control laws on a federal level. That's the only sensible way to go about this that doesn't leave massive state-level loopholes to easily bypass any regulation.

Proper regulation is the difference between low-crime, high-ownership countries like Switzerland/Germany and the "everybody gets a gun" US.
That's a fact most US pro-gun people conveniently don't mention when they cite Switzerland and Germany as "high ownership leads to low low crime" examples.

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The shooter was supposedly participating in the tournament and the shooting the place up was his reaction to losing and dropping out.
That's a whole new level of pathetic low..

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Nethlem

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@yani said:

If a website is reliant on advertising/marketing in order to generate revenue, such as Gamespot/Giantbomb, I can imagine you could argue they are essential as the website would not exist without them. Luckily I have not had to deal with this question due to the industry I tend to work in but I am sure an argument could be made, and it appears that the likes of Facebook, Google and CBSi believe they have a case on this front as they would not have taken the positions they have otherwise.


IANAL but I'd be careful going with that interpretation in the context of Zuckerberg's meeting with EU MEP's.
One recurring theme during that meeting was Facebook's business model, and MEP's pointing out how it won't be valid anymore under GDPR, thus asking Zuckerberg for a "new business model that respects users privacy".

Now, Facebook is quite a different beast than CBSi as FB is far more involved in the ad-business, especially of the nasty kind (targeted, tracking you, and so on). But if the EU is willing to go confront a massive company like FB about it, then I have no doubt they'd also confront others.


@cliffordbanes said:

I'm not seeing the banner and I'm using a Firefox private window with uBlock Origin and EFF Privacy Badger. Could anyone link to the page where you can opt-out of stuff?

Edit: managed to find it using a different browser. It's: https://l3.evidon.com/site/425/5420/22 for me.


That link indeed looks the same as the "Manage Settings" menu, but when I open it all the settings there are in the default position, going through the "Manage Settings" menu takes me to my actual settings. So I guess the link you have there is either specific to a user (you?) or it's kinda like a default template?

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Nethlem

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#5  Edited By Nethlem

@bicycle_repairman: Spot on, GDPR was also put in place to delegitimize "implied consent", like it's been manufactured trough those cookie messages. Implied consent, just by visiting the site, is not enough anymore for most cases, users have to give explicit consent through opt-in.

Tho what I don't understand: If all the ad-tracking is not relevant for premium subscribers, why was so much of it "enabled" for me? Does the premium status override these settings or what's happening there?

And a big kudos for giving us a single "opt-out of all" button! Some websites have been real assholes about this, forcing you to manually uncheck hundreds of boxes.

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Nethlem

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It's weird how these days games that are pretty much done are released as EA, while games that very obviously still need some work done, do not release as EA.
As much as I enjoy this, it still has some very rough edges, like the coop being really wonky and a couple of balance issues.
Right now it doesn't even have Steam achievements, something I usually don't care much about, but with a game of this nature, some smart achievements can add a whole lot of replay value with very little effort.

But seems like the developers are still very active and on the case, looking forward to the game getting even better with time.

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Nethlem

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@nethlem: First of I can totally get behind stopping toxicity with kindness/comedy. Typically when I play some games of Siege I'll "break the ice" in the chat with either a friendly greeting or some funny/dumb joke or meme and on the whole people will respond positively to that and the game goes on no problem.


Yup, that's exactly what I'm talking about and for me, it's been working really really well. Sure it's not 100%, barely anything in reality is, but if I had to put a number on it (for me) I'd say it works in 95% of the cases. I also don't see this as "babysitting", nobody is expecting anybody to babysit, but reacting to the bait (in kind or especially by being tilted) is just 100 times worse and exactly what many of them want. So either you take it with good stride or simply ignore it, none of these involve babysitting and the latter would most certainly be easier if Ubisoft would simply add a feature to mute individual people's text chat.

What I fear tho is that even memes might be bannable at some point, Ubi already gives you temp-mute on the official Siege twitch channel chat if you write the word "thicc", who's to say they won't do the same in the game? And how are we supposed to make fun of Ela once that happens?



As for toxicity being a part of puberty, I can't really relate to that but I do remember how I was in that phase of my life playing games and for the most part it was just me getting angry when I was losing at the game (probably the latest CoD at the time). This was on console and I didn't have a headset at the time so everyone else in the game would have been oblivious to my ranting but even so I think if people could of heard me they'd probably just think it was funny. This is before we are getting into the fact that Siege is rated 18+ by PEGI and at least in my case I was well past my "rebellious" phase in my life, I'm well aware very few people pay attention to those ratings (I was playing mature rated games for years before I was old enough) but it's still there. Of course everyone grew up doing things they would cringe at nowadays and being a pain in online games can definitely fit that bill, it isn't something I can personally understand but it at least makes a bit of sense. However being toxic is being toxic no matter who you are and it shouldn't be a surprise that the rest of the community will take a dim view on your actions. As said before I don't agree with permabans without warning but letting people try and ruin the game for everyone else can't go unpunished regardless of why they are doing it.


Bolded out that sentence because it's also relevant. Shit&giggles+peer pressure to impress your mates also plays a big role here along the lines of "Oh shit he really said/did that!". Humor isn't universal and context matters, that's why I think it's important to point that angle out because it's especially relevant in that edgy rebellious youth phase. That's not meant as an excuse, it's merely meant as an explanation for why this kind of behavior is so prevalent in certain games. CS:GO, Siege, LoL, even Overwatch to a certain degree are all games that reward massive time investment, that's why the majority of player base for these games are made up by younger people, people who still have the time to invest, people who are still trying to find their place in the world.

That's far less of an evil motive than simply assuming everybody who drops the N word is 40-year-old Joe Racist from Mississippi who regularly attends to KKK meetings on the weekends and wants his white ethnostate. Conflating these is a massive disservice to everybody and won't get us anywhere constructive, while at the same time painting a big bad scary boogeyman that isn't actually that big.

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Nethlem

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@mobiusfun: You vastly misrepresent what I wrote there. Setting a positive tone goes a very long way of preventing the worst. After 500+ hours of Siege, on PC, I can not relate at all to those stories on the Steam forums, and whatnot, about how supposedly super toxic the community is, it's like some people are playing a completely different game.

The few times I experienced matches getting really toxic, it usually is the result of no party wanting to back down for whatever stupid reason. Troll calls somebody XYZ, XYZ proceeds to call troll something else, troll replies, repeat until it escalates into one person TK'ing the other because they ran out of witty responses/finally got tilted. That's why I say you need two to tango, none of this would happen if at least one side would back out of such a useless conflict instead of further escalating it, the wiser head gives in.

And tbh I seriously doubt your depiction of your young self, playing video games, is really that close to reality. I'm not even a native English speaker and I can assure you that teen me had a way more colorful English language at hand than "Oh Snap", in large parts thanks due to the massive popularity of the East Coast-West Coast hip hop rivalry going on back than commercially spreading said colorful language all over the planet.

Puberty is a time where humans have a biological need to test borders, sometimes even a weird need to tear them down if they are pointed out to them. Ever heard of this old trope of how to make something super interesting to a kid? Just forbid it to them and you can be sure they will be all over it. This is part of human character building and the most normal thing in the world. A fact way too many people seem to forget these days in favor of painting some narrative where it's supposedly all just millions upon millions of grown-up hardcore racists and homophobes just waiting to start the Fourth Reich by calling people slurs in online video games while ignoring the fact that the vast majority of these people are simply super edgy kids.

Case in point: "They now love luxury. They have bad manners, contempt for authority; they show disrespect for elders and love chatter in place of exercise."
Who or what is being described here? The description fits toxic people, but actually, it's Socrates complaining about the youth during his times, over 2000 years ago. Some things simply never change because it's in their nature to be that way.

Btw: Siege doesn't even have an option to mute specific people on text-chat (for a 2-year-old game) nor does it have an opt-out language filter, like Overwatch has.
Both of these would have been way more reasonable approaches to fix this issue, instead of handing out blanket perm bans without any warnings right after releasing a new season pass, all based on a secret "bad word" list that could expand at any given time without any warning or notice.

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"Toxicity" isn't a one-way street, it very much thrives on people being triggered by it, that's exactly what super edgy teens are banking on when they get toxic, they want to trigger people because it takes two to tango.

If you don't take the bait, and instead react with kindness and/or comedy, the vast majority of these people will back down and feel silly about themselves. Quite a few people ended up on my uPlay friendslist that way. The most common theme among them? They are juveniles, if not kids, straight in their puberty phase.

On the mass banns: They are utter bullshit. No warnings, no transparency just flat out banning people, who in some cases haven't played the game for weeks, with a timing that couldn't be any worse (just released a new season pass). This is counter-productive to what they want to accomplish because that way people will only feel sour, they won't know what got them banned (no way to change their behavior) and they didn't even get a warning (making them extra salty). Realize that with season passes and real money transactions quite a few people have spent northwards of €200 on the game, losing that without any warnings or recourse can rile people up quite a bit.

Some people argue the changed ToS/CoC had been the warning, but that's just massively dishonest. The ToS/CoC for uPlay and Siege were changed months ago, uPlay forced you into accepting them or otherwise the uPlay client wouldn't even launch and you'd be locked out of all your uPlay games. After they put the new ToS/CoC in place they didn't enact them, they let people behave, like they did, for many more months just to pull this sudden mass ban-hammer move.

If the ToS/CoC are really "the line they've drawn" here, and already serve as "enough of a warning", then people should actually start reading them and realize that with this precedent Ubisoft is now in a position to ban pretty much anybody they want, that's how vague and widespread the language in their ToS/CoC is. If they want to, they can even ban you (without warning) for linking to your uPlay profile.

That's the digital equivalent of "The average American inadvertently commits three felonies a day", if Ubisoft wants to they can quite easily charge you with breaking their vague ToS/CoC, no lack of transgressions, only holding back on persecuting. In terms of consumer rights, this is just a massive friggin shame, too bad barely anybody wants to even discuss that angle because just trying to do so will quickly get you branded as racist/homophobe that just wants to be toxic.

And before anybody goes there: No, I haven't been banned, I'm among the friendliest guys you can meet on Siege. But that doesn't mean I will just stand-by and watch this happen without voicing my concerns. Especially because I remember very well how much Ubisoft pissed me off with their "Accept our new ToS or lose access to all your games" BS. When Valve tried to pull a similar stunt with the Steam EULA they, deservedly, got a slap on their wrist by European consumer protection agencies.

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#10  Edited By Nethlem

@pappafost: It's a really difficult balance, on one hand, many things can be really frustrating without looking them up on the Wiki (for me it as figuring out where to get Cave Sulfur), but on the other hand that can easily spoil really cool late-game stuff which is much more appreciated when discovering on your own. Really takes some restraint to look up stuff on the Wiki and not just spoil everything for yourself.

@bladededge: You are welcome, always glad to share some knowledge! If you dive back in and run into any problems feel free to hit me up on this thread, will try my best to help out without spoiling too much. Imho the game is a quite a trip, mid to late game takes you to some seriously awesome (and creepy) places, I don't scare easily in games but some of the fauna in this game is real nightmare stuff that made scared getting anywhere close to it.