I too, got the impression from the montage that each morning was 24 hours after the previous, but that can't be the case. The park is vast and if the visitors should be able to explore the story lines outside the centre they would need more time. Just the villain hiding in the mountains adventure felt like a multi day experience.
I now believe they used that story telling trick just to tell that a lot of resets have taken place and the slave nature of the hosts existence.
I really really liked it. As an experience, not so much as a game. Game wise there isn't much to it. The controls are simple and the puzzles are simple.
The value is where it takes you. The scenery, the setting, the sounds and the animations are master-class. So evocative.
Log in to comment