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okoctothorpe

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okoctothorpe

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#1  Edited By okoctothorpe

I'm way into the Dead Drops - wish there were a "Pigeon Sense" so you could find the next one more easily!

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okoctothorpe

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#2  Edited By okoctothorpe

The inFamous universe already accepts alternate timelines (i.e.: Kessler is Cole). If they choose to make a third, they could pull some time shenanigans. But I was so satisfied with how the game ended, I'd be cool with the end of the franchise.

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okoctothorpe

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#3  Edited By okoctothorpe

@Sin4profit: My argument isn't against hot women - sexy ladies exist! My argument is against the homogeneity of women as presented by G4 (that is, most "gamer women" are hot, but unable to be serious gamers). I also understand that G4 is a company trying to make money and that they have a target demographic of casual dude-bro gamers. Again, wanting to make money is an understandable motive. But when they present their demographic with these homogeneous female prototypes, the casual young gamer sees social scripts for appropriate behavior when interacting with gamer girls (i.e.: Tits or GTFO!).

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okoctothorpe

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#4  Edited By okoctothorpe

Apricot Stilton from Trader Joe's!

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okoctothorpe

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#5  Edited By okoctothorpe

@PenguinDust: Ah, I didn't know she actually WAS a playmate! That explains a lot.

I realize that the video game industry is, above all else, an industry and needs to make money. And of course, sex sells! I'm guessing Sarah Underwood appeals to a large section of G4's audience or she wouldn't be on. But I don't think sexiness precludes intelligence. Look at Morgan Webb - she's an attractive woman as well as able to provide meaningful content. My argument is not against sexy or even vapid and sexy. It's in favor of greater heterogeneity.

@Stonecutter: I'm glad we live together so I can go punch you in the face :P

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okoctothorpe

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#6  Edited By okoctothorpe

@Ahmad_Metallic: Dude, it's cool. If I had balls, I'd fondle them nonstop.

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okoctothorpe

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#7  Edited By okoctothorpe

I know none of what I said was a revelation, nor do I think that the booth babes necessarily mind being treated as such. However, when stereotypes are reinforced, it makes it more difficult for outliers to fight against the preconceived notions. It contributes to the "Tits or GTFO" environment so common in online multiplayers. I know denigration of EVERYONE is part of the online experience, but it's something that a subsection of the population is ready to move beyond.

Oh, and @Ahmad_Metallic :

Don't tell me you didn't sit back, fondle your balls and watch the twitter lady move those lips.. That chick was too hot.
I agree she's hot, but no balls-fondling here. I'm a lady too!
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okoctothorpe

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#8  Edited By okoctothorpe

I was working during E3, and to catch up I turned on G4's replayed E3 coverage to play in the background as I cleaned the house. I'm vaguely familiar with G4's reputation as somewhat of a joke in the serious gaming community, but I'd never actually seen any of their programming. The twenty or so minutes I could choke down were.... enlightening. Jesus, are they serious?

Although it was a shitstorm in its entirety, I was particularly shocked at their covert (and overt!) portrayal of women as vapid eye candy, nothing more. None of their male interviewers struck me as particularly talented (certainly not GB caliber ;) ), but their female interviewers asked the type of questions I would expect from someone who has never picked up a controller before. (Example: a general "so what's this game about?" versus a more nuanced "how is this an improvement on the FPS genre?") What's more, the lady employees were on-screen most of the time during their interviews while male employees' interviews would switch between shots of the interviewer and the interviewee. I didn't care enough about my thesis to actually tally screen time usage, mostly because that would involve watching more G4.

Another thing I noticed was that most of the women were very similar to one another. Andy Allo and Sarah Underwood's voices are both high-pitched and nasal. Their physical features are slightly different, but both are slender and were wearing revealing clothing. Shots of the G4 party were stocked with more-attractive-than average women wearing less clothing than average.

So what's my point in all this? Stereotypes arise or are reinforced when seemingly homogeneous groups are presented. By providing a collection of very similar women, G4 is presenting a prototype for what a "gamer woman" is like: absolutely gorgeous, but unable to appreciate the finer points of gaming. I did find an exception that proved the rule: Morgan Webb. She interviewed a developer for a longer stretch of time, and the questions were more sophisticated (she asked about art direction and the game creation process) and screen time was split as it was for male interviewers. She showed that women are capable of playing games intelligently. If G4 found more employees that were more than year-round booth babes, they might be able to improve their image as denigrating to women.

EDIT: My argument isn't against hot women - sexy ladies exist! My argument is against the homogeneity of women as presented by G4 (that is, most "gamer women" are hot, but unable to be serious gamers). I also understand that G4 is a company trying to make money and that they have a target demographic of casual dude-bro gamers. Again, wanting to make money is an understandable motive. But when they present their demographic with these homogeneous female prototypes, the casual young gamer sees social scripts for appropriate behavior when interacting with gamer girls (i.e.: Tits or GTFO!).

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okoctothorpe

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#9  Edited By okoctothorpe

@D78 said:

I think there are a lot of things that outweigh the bugginess of this game, most notably the fact that's tons of fun and I've teamed up with loads nice people while playing it. Curious about the patch though, looking forward to seeing how the game performs afterwards.

I totally agree that this game is worth playing, despite the bugs. It's pretty faithful to the DnD system. In terms of bugs, I've been kind of lucky - I've been playing local co-op but only my character (the fighter) and the goblins we're fighting will freeze. The rogue can go around and clean up, hopefully triggering a cutscene which unfreezes my fighter until the next lockup. Gameplay is going to improve a thousandfold when half the party doesn't lock up every two minutes.

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okoctothorpe

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#10  Edited By okoctothorpe

Thank goodness the train is back, if only for a week!  I've been listening to the old editions over and over - time for a fresh route!