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oldskooldeano

Fuck Dave Lang.

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A guilty pleasure

Yesterday I finished a game in co-op. My buddy was my trusty wing-man beatle2035, a guy I have rinsed a couple of Halo's, some GoW, battered in numerous online fighters and generally gamed with since back in the day playing Tekken & ISS. The game we played and finished we got a lot of pleasure from, and that game was Hunted: The Demons Forge.  
 
I'd go so far as to say that was some of the best fun I have had playing games in 2011, and we have had some great games, probably much better games actually, published this year, but Hunted was a ton o' fun. Why? 
 
Well co-op is always better than solo. This applies to games as much as it does to sex, although you can get a lot out of a marathon session of FF or 20 minutes on the darker parts of the internet too. Hunted gave us teamwork, puzzles to solve, epic battles and kewl loot. It also gave us a bewildering array of glitches and bugs that included floating items, lost audio, invisible enemies, jarring cuts and general wtf moments. Some bad QA went down during the development of that game or they just ran out of time and said fuck it. Surprised it made it past cert to be honest, but I'm glad it did.  They worked the UE3 engine well and got some tight level design going. The artists did a great job. 
  
If you see this game going cheap and you have a buddy to play with, pick this up and get busy. I think you'll enjoy it.

7 Comments

7 Comments

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mordukai

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Edited By mordukai

I was interested in it until they started calling it "rpg for the Gears generation".

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Twisted_Scot

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Edited By Twisted_Scot

I picked it up on release. It was OK but  irritating NPCs Arg! I lost interest in it pretty quick so I never finished it but traded it in towards something. Cant remember what. 
Wow, I bored myself with my own post like some feeble old man. I'll just stop there.
 
OK I'll stop here....
 
....done.

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deactivated-5e49e9175da37

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I really enjoyed Hunted, more than it deserved. I like the story, and the characters were actually surprisingly enjoyable to watch them banter and progress through the story. And the secret ending is absolutely rewarding, it really did something impressive with gameplay and narrative that other games always spell out. I could and probably should write a blog about hidden narrative in gameplay.

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oldskooldeano

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Edited By oldskooldeano

@mewarmo990: Glad you enjoyed it, and read my post too! I must write up something else...

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mewarmo990

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Edited By mewarmo990

Agree, just picked up this game two weeks ago as well. It has a lot of bugs (invisible enemies, also clipped through the ground several times) but is fun to work through and I never got bored of it.
 
I love that it has local splitscreen co-op, not very common these days.

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Levius

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Edited By Levius

Yeah found the game fun on coop too, and was possibly treated unfairly by some due to the single player. The teamwork needed given the differing characters is makes it lot more interesting than pallet swapped guys.

That main guys face in cut scenes is so bad though

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oldskooldeano

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Edited By oldskooldeano

Yesterday I finished a game in co-op. My buddy was my trusty wing-man beatle2035, a guy I have rinsed a couple of Halo's, some GoW, battered in numerous online fighters and generally gamed with since back in the day playing Tekken & ISS. The game we played and finished we got a lot of pleasure from, and that game was Hunted: The Demons Forge.  
 
I'd go so far as to say that was some of the best fun I have had playing games in 2011, and we have had some great games, probably much better games actually, published this year, but Hunted was a ton o' fun. Why? 
 
Well co-op is always better than solo. This applies to games as much as it does to sex, although you can get a lot out of a marathon session of FF or 20 minutes on the darker parts of the internet too. Hunted gave us teamwork, puzzles to solve, epic battles and kewl loot. It also gave us a bewildering array of glitches and bugs that included floating items, lost audio, invisible enemies, jarring cuts and general wtf moments. Some bad QA went down during the development of that game or they just ran out of time and said fuck it. Surprised it made it past cert to be honest, but I'm glad it did.  They worked the UE3 engine well and got some tight level design going. The artists did a great job. 
  
If you see this game going cheap and you have a buddy to play with, pick this up and get busy. I think you'll enjoy it.