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Oren87

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Oren87

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@ferenz: I usually really struggle with parrying mechanics in games. I love the souls series but am terrible at timing the parries, same with the Witcher. I actually think the parrying in this game is superior. It's just a matter of getting used to the timing. The flash let's you know the enemy is starting an attack that can be parried and the sound let's you know when you should hit the button.

It took me a little while to get used to it but I am able to parry most attacks now. I get how it might seem counter intuitive to people used to other games parrying systems though.

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Oren87

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@deathpooky: Finished the game and have completed 2 speed runs to get the trophies (currently ranked 6th in the world!) and it's mostly run fine for me. There are some frame drops and screen tears in the walking sections but haven't seen anything too major. I've also noticed a split second freeze during boss fights maybe 3 or 4 times. That can really throw you out but they have been so infrequent that it hasn't bothered me much.

I adore this game (other than the 8th boss). It's been a long time since I've finished a game on the day of release but I couldn't put this down (and still cant). Aiming for the platinum next. It's still at 0.0%. Gonna take a while though I reckon as that Furier difficulty is wrecking my shit.

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Oren87

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I also only got into MH with 4u. I've mostly played solo but would love to get into multiplayer with generations.
My friend code is 2638 - 2617 - 7698.

I am in the UK so my timezone is GMT.

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Oren87

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Greatsword most probably. I only got into MH with 4u. I bounced around a few different weapon types before landing on the GS and fell in love.

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#5  Edited By Oren87

Just finished the 8th boss. First time the game has felt like straight-up bullshit to me.

Still loving it so far though. It isn't perfect and all the complaints I've seen are totally valid. I actually haven't noticed the delay in the dash, maybe I just adjusted to it without even realising.

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Oren87

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#6  Edited By Oren87

Has anyone had a chance to try out Furi yet? It's the PS+ indie this month.

I wasn't holding out much hope for it but it has really impresed me so far. It's a good mix between bullet hell and third-person melee combat. The bosses are a good challenge and it feels very satifying when you get one down. I was worried that they would start to feel samey but i'm on the 6th one so far and each has felt very unique. The whole thing is very sleek and stylish and has a really nice look to it.

The only real issue I have with it (so far) is the Resident Evil-like tank controlled walking sections between each boss. I get that there needs to be a bit of downtime and the scenery is really neat to look at but they could really have done with either shortening them a little or increasing the walk speed.

Anyways, very pleasantly surprised with this one. Anyone else have any thoughts?