Something went wrong. Try again later

oskar_det

This user has not updated recently.

70 0 20 6
Forum Posts Wiki Points Following Followers

oskar_det's forum posts

Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#1  Edited By oskar_det
@Devilb0y said:  
@oskar_det said:
 1) Samus takes orders from Adam and want to show him she can follow them. OK, so what's wrong with that? Just because you're super strong means you can't take orders? Or was the problem that the orders came from a man? Do I smell a bit of feminism here? Samus wanted to prove herself for a character she saw as a father figure - I don't see anything wrong with that. It's not like she didn't prove herself in combat throughout the game.
Now, you assert here that the 'smell' of feminism might be an inherently bad thing. Ask yourself this: how many female video game protagonists are there that aren't merely reduced to being titilating sex symbols? Answer: not many. Taking one of the only tough and independent female characters and making her subordinate to another character undermines one of the things that makes that character cool. It has nothing to do with the gender of the person giving her orders and everything to do with who she is. You wouldn't accept it if someone made another Die Hard and in it John McClain suddenly towed the line, so why do you accept it here?
 
@oskar_det said:
 2) Her butt was too big, making it look fat. As ridicolous as that sounds, this has been a serious complaint from people. Compared to Smash Bros. Brawl, Samus's butt was indeed very big in Other M - and if a woman with Samus's otherwise slim body has a butt that big, it has quite a bit of excess fat on it, yes. But you know what? That's how real women look like. Real women's butts are big and a little fat. Real women don't look like Samus did in Brawl - big boobs and boy hips with a wasp waist.

Wait, what was I saying about sex symbols? I know you're not personally saying she should be more physically attractive, but the simple fact that we're even discussing her arse just shows the problem the games industry still has with portraying female characters.
 
@oskar_det said:
 3) She was way too sensitive and... SHE WAS CRYING FROM FEAR WHEN SHE MET RIDLEY!!! Good Lord. This can't be good. Samus crying? I thought she was a cold robot without emotions... how the hell can she cry from fear? Irony aside, people complained that Samus had met Ridley many times in the past and never cried - guess what - Other M is the first game to focus on her character and feelings. If you met a monster ten times your size who killed your parents in cold blood, you'de be scared to death.  Do video game characters have to be "Oh, I'm so though and I can never lose and I have a lot of cheesy, American one liners when I speak"? What's wrong with showing weakness and emotion?
 I'm not against developing a character, unfortunately Other M did it very poorly. It's not 'developing' anything to have a character act completely different around an antagonist they have met (and defeated) several times before. If Wolverine in a moment of weakness burst into tears while fighting Magneto that wouldn't be cool - it would fucking suck. Same applies here. Samus probably is scared when she fights Ridley however being scared does not mean one instantly loses control of oneself and for her it normally means it's time to get the whompin' stick out and kick some pterodactyl arse.   Ultimately you seem to be labouring under the delusion that Samus Aran represents the gaming industry's infatuation with hard-ass space marines when in fact she's actually one of the few shining examples of doing something different. Rather than yet another piggish alpha male she represents a proud symbol of feminine power. Okay, she's not that feminine and yes, she embodies a lot of masculine traits, but you'd tough as nails too if you'd been through what she had. She's still more or less a one-off in an industry that is stuck in a time period when they catered almost purely to the mastabatory whims of pubescent teenagers. Samus is a woman who gets shit done and doesn't need to get her boobs out while she's doing it. She was a hard-ass before being a hard-ass was cool and certainly before any other women in games. She's an institution and she doesn't need some schmuck with a poor idea of what constitutes character development ham-fistedly cramming adolescent concepts of what femininity is (crying, writing diaries, deferring to men) into her games. Make her more feminine if you know what that actually means, make her more of a woman if it makes sense for the character. But don't turn her into a little girl because you're not sure how women actually act.
 
1) What? There are lots of great females in videogames, and Samus is one of them. If you show a woman in game who's got tits and ass - and that's what most real women have - you automatically "sexualize" this female character. Either you have to make her look like a man (Alyx from Half-Life) or completely flat (that chick from Mirror's Edge). I think the problem is, just showing a woman with curves in game makes her a "sex object". Of course, I don't think so perspnally.
 
2) It's not a problem of the industry, it's a problem of the consumers. As soon as you show someone like Samus in Other M (tight suit, slightly larger than avarage boobs and a slightly fat ass) some people automatically turn her into a sex object. She doesn't behave like a sex object, but that doesn't matter.
 
Many women think Link from the Zelda series is very sexy. Why do we never hear any complaints that Link is a sex object for the ladies? People who complain that female characters are "too sexy"... what the heck is their problem anyway?
 
Personally, I think Rebecca from Resident Evil is very sexy, but does that make her a sex object? Of course not.
 
3) No earlier games in Metroid have focused on emotion and her personality. She might have cried in the original Metroid and Super Metroid when she met Ridley, she might have pooped herself when ridley attacked her in Zero Mission. Point is - WE DON'T KNOW. The only thing we know is that she became really scared in the game where she finally let her personality out. There was no personality in earlier Metroid games, maybe a small exception for Fusion, and that game is last in the timeline.
 
It seems that you have developed your own image of Samus, possibly with the "help" from all other kick ass characters in videogames. "Don't take shit from anyone", "Talk back" and "unbeatable". I love Samus in Other M because she's both strong and weak, she can defeat countless of enemies on her own, but she still has weaknesses in herself. She's so determined to prove to Adam (who's a characters who means a lot for her) that she'll follow whatever he says that she takes heat damage. THAT is strong in my opinion. To be so determined that you take damage and suffer just because you want to prove yourself. She wants to prove herself both to Adam AND to herself.
 
I can agree that some of the voice acting is not the best, but the story in Other M really moved me a great deal. It was very touching.
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#2  Edited By oskar_det
@Slaker117 said:
@oskar_det: You're right, anyone could choose to find anything sexy, but large butts have been a key symbol of female sexuality throughout human history.

Buttocks eroticism, sexualization, and fetishization, especially of the female buttocks, has occurred throughout history, partly due to its proximity to the sexual organs.

Sexologist Alfred Kind suggested that the buttocks is the primary sexual presentation site in primates.

In humans, females generally have more round and voluptuous buttocks, caused by estrogen that encourages the body to store fat in the buttocks, hips, and thighs. [...] Evolutionary psychologists suggest that rounded buttocks may have evolved to be desirable trait because they provide a visual indication of the woman's youth and fertility. They signal the presence of estrogen and the presence of sufficient fat stores for pregnancy and lactation. Additionally, the buttocks give an indication of the shape and size of the pelvis, which impacts reproductive capability. Since development and pronunciation of the buttocks begins at menarche and declines with age, full buttocks are also a symbol of youth.

In Studies in the Psychology of Sex, published in 1927 and written by British physician and sexual psychologist Havelock Ellis, he describes cultural sexual characteristics of the buttocks. He says:

Thus we find, among most of the peoples of Europe, Asia, and Africa, the chief continents of the world, that the large hips and buttocks of women are commonly regarded as an important feature of beauty.
Source  Samus is a sexualized character, and her ass only adds that.
How do you explain the fashion industry and many women's wish to get thinner then? Why do the fashion industry keep looking for slim models if the consumers don't want it? Just look at Samus in Smash Bros. Brawl. She looked like one of those fashion models - super slim overall with big boobs. That's why I think the butt of Other M Samus is great:
 
1) It's big and a little fat.
 
2) It's not just skin and bones.
 
3) It doesn't have masculine tone and tightness.
 
With other words, she looks like a woman and not a teenage boy. Sexy? Maybe. But that's not really the point.
 
@SoldierG654342 said:
@oskar_det said: 

How is giving her a big butt sexualizing her? 

You are aware of Team Ninja'spedigree, right? 

As far as I know, Team Ninja is all about boobs.
 
@kingzetta said:
What sounds more reasonable. "Oh I love that character, he's badass." "Oh I love that character, he's a total pussy."

I wouldn't choose those words. And why do a character need to be badass? I love Tingle from the Zelda series. He's not badass but he's a very special character, and very funny. I don't say "Oh I love Tingle, he's a total pussy", I say "Oh I love Tingle because he's such a funny guy".
 
@cyraxible said:

Man, you make bad threads.

@oskar_det said:

Do I smell a bit of feminism here?

You do realize feminism is just for equality between sexes, not some man-hating agenda, right?. Unless you believe men and women aren't equal than you're a feminist. If not you're kind of a fucking moron.


You really sound like a feminist. ;-P
 
@imsh_pl said:
People didn't like Other M's Samus because she contradicted the Samus they grew to love. You don't just come in, turn an iconic character upside down and claim that this is the same character.
 
The Samus in Other M felt unreal, she felt like she wasn't Samus. Because she is entirely different from the heroine we've come to know and love.
 
Samus was not a blank slate before Other M. And the character she's given in Other M doesn't sync up with the Samus we had known before.

But how much did we really know about Samus from before? Next to nothing. I think the problem was that, from the lack of an official personality, everyone created their own Samus and imagined her to be in different ways. Then when Other M said "this is how she is", many people's images were crushed and that's why so many are complaining about it.
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#3  Edited By oskar_det
@Slaker117 said:

@oskar_det: Trust me, they aren't giving her a plump ass to make her look natural. I'm not sure how you can't recognize that the female behind is played for sexuality throughout media. While skinny is definitely focused on a lot, there is more than one popular take on what is sexy.

So what you're saying is basically that no matter how her ass looks, it becomes sexualized? What I'm trying to say is that they actually portrayed her butt like a real woman's. Big and a little fat. You can call that sexy, but that's in the eye of the beholder.
 
@buttle826 said:

When Other M came out, I think people disliked it not for how the character was portrayed, but rather because that portrayal was poorly executed. Now, I didn't play Other M at all, so I may be speaking out of turn, but there was a bit of footage from a cutscene I saw in which Samus gave a thumbs up to some other random military-looking character. Not only that, it was a kinda exaggerated, flamboyant thumbs up. Now, I don't know about you, but if I was a well-respected bounty hunter, regardless of gender, I'm pretty sure if I gave someone a big-ass thumbs up, they would look at me like I was a crazy person. That doesn't sound like something a person I would trust to eradicate an entire evil alien species would do.  Now like I said, I didn't play the game, and it has been a looooooooong time since I've seen or heard anything about it, so I could be totally mischaracterizing everything, but that is what I remember about Other M


What's wrong with a big thumbs up? Does it look childish to you?
 
@TwilitEnd656 said:

@oskar_det said:

@Giantstalker said:

I also think a lot of the hate comes from the fact that, even though Other M was a prequel, Samus has never acted like that before. It almost feels like another character that they just called "Samus" and put in a game with "Metroid" in the title.

Other M is not terrible but it's so different I don't think it succeeds as a Metroid game, at all. I've met plenty of others who think the same way and that's probably why "... it became a popular game to hate."

It's because it's the first Metroid game to focous on emotion and Samus's personality. In all past games, she has been more or less of a perfect robot who just carry out her missions.

Just because it's the first doesn't make it a good attempt. Quite honestly, it was pretty shit in that aspect, Metroid or otherwise. Which is a damn shame, really, because it COULD have been pretty interesting, and the gameplay was good enough that I would have gone through it, if not for the overall quality of the rest. The presence of emotion isn't a problem, but how it's handled, especially with a character that has for some time been portrayed as a very capable, assertive individual. The performance of Samus' voice actress coupled with some ridiculous and needless lines of narration didn't help to build a particularly likable character. This is besides the narrative to gameplay trope that she would willingly go into hazardous situations that she HAS the gear for to take care of rather simply and with ease, but just won't use because Adam hasn't authorized its use at that time. WHY. Could they really not think of a better reason, or work around to fit the game design than that?

Metroid: Other M didn't suffer from people wanting "kick-ass" characters, it just didn't do characters nor narrative very well to begin with.


She's still very capable in Other M, don't know what you're talking about here. It's just that she shows that she isn't perfect, she too has weaknesses and can be afraid and cry. I don't understand why people can't accept that. It's like those people who says that "men don't cry" only because they have to be so macho to match their lack of confidence.
 
About the authorization, she wants to prove to Adam that she can follow orders. What's the problem?
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#4  Edited By oskar_det
@Giantstalker said:

I also think a lot of the hate comes from the fact that, even though Other M was a prequel, Samus has never acted like that before. It almost feels like another character that they just called "Samus" and put in a game with "Metroid" in the title.

Other M is not terrible but it's so different I don't think it succeeds as a Metroid game, at all. I've met plenty of others who think the same way and that's probably why "... it became a popular game to hate."

It's because it's the first Metroid game to focous on emotion and Samus's personality. In all past games, she has been more or less of a perfect robot who just carry out her missions.
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#5  Edited By oskar_det
@Slaker117 said:
@oskar_det said:
@Slaker117 said:
I wish "real women" could match Samus's rear end.
Are you trying to imply something here?
I don't really understand your second point at all. Giving Samus a sizable butt isn't making her imperfect or realistic, it's further sexulizing her. It makes her less of a flawed, relatable character and more of a glossy, manufactured archetype you seem to hate.
How is giving her a big butt sexualizing her? Is it because you think it's sexy with big butts? ;-P
 
Look at most girls in games. Their butts are small and tight to look like real models, because developers believes that's what people think is attractive. Then comes Samus in Other M with a big, rather plump (I'll try to avoid using the word "fat" even though that would be appropriate) behind. I would call that natural and not manufactured. That's much more like a real woman than a copy of todays starved "top models".
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#6  Edited By oskar_det
@Giantstalker said:

@oskar_det said:

Well, Metroid Fusion didn't have that large overworld either, but it was praised anyway. And really, all Metroid games except the Prime ones are very small and short - with lots of replay value.

I'd say that, while smaller, Fusion's 2D areas were much better designed than the 3D areas of Other M. Your arguments are about the character of Samus however so I don't really know what else to say, other than it's just opinion, and mine is... it could've been better.

"Badass" characters with one-liners are just a stereotype that's secondary to the gameplay they're inserted into. Very few people play Gears because they loooove Marcus Fenix so much, they play it because it's a great 3rd person shooter.

Of course they do, but that wasn't really my point. My point was that there are too many characters like Mr. Fenix and then when someone like Samus from Other M appears, all the hate starts because she's portrayed as a sensitive, fenimine, and emotional character. Why do all characters have to be strong and look perfect?
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#7  Edited By oskar_det
@Slaker117 said:
I wish "real women" could match Samus's rear end.
Are you trying to imply something here?
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#8  Edited By oskar_det
@McGhee_the_Insomniac said:

@oskar_det said:

@Napalm said:

What'sup with the super defensive tone of the OP? Did somebody on some other message board greatly insult your taste in Other M? That's probably exactly what happened.

I'm a little tired of all characters in games who pulls off cheesy one liners that are supposed to make them appear ultra though and unbeatable. Games like Gears of War, Uncharted and Mass Effect are full of this shit.

@Giantstalker said:

Dialog and voice acting weren't stellar, but they weren't Other M's biggest problems. Neither was Samus, herself.

Metroid games are about having a large, well designed overworld to explore and Other M's was anything but.

Well, Metroid Fusion didn't have that large overworld either, but it was praised anyway. And really, all Metroid games except the Prime ones are very small and short - with lots of replay value.

Could you please watch this so we can see if your head explodes?

Arnold has always been a comical character. What I mean are characters who try so hard to act cool that it gets ridicolous. Unfortunately, that applies to most characters in "Hollywood" titles.
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#9  Edited By oskar_det
@Napalm said:
What'sup with the super defensive tone of the OP? Did somebody on some other message board greatly insult your taste in Other M? That's probably exactly what happened.
I'm a little tired of all characters in games who pulls off cheesy one liners that are supposed to make them appear ultra though and unbeatable. Games like Gears of War, Uncharted and Mass Effect are full of this shit.
 
@Giantstalker said:

Dialog and voice acting weren't stellar, but they weren't Other M's biggest problems. Neither was Samus, herself.

Metroid games are about having a large, well designed overworld to explore and Other M's was anything but.


Well, Metroid Fusion didn't have that large overworld either, but it was praised anyway. And really, all Metroid games except the Prime ones are very small and short - with lots of replay value.
Avatar image for oskar_det
oskar_det

70

Forum Posts

0

Wiki Points

6

Followers

Reviews: 0

User Lists: 0

#10  Edited By oskar_det
@mutha3 said:
@oskar_det said:
@Enigma777 said:

@oskar_det said:

What's wrong with showing weakness and emotion?

Nothing. It's just that the way it was shown in Other M was bad. Everything from the voice acting to the ridiculous dialogue was just plain bad.

What was ridicolous about the dialouge?
Everything. All of it.    Pick any line from the game.
You do that and tell me what's ridicolous about it.