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Patchinko

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Patchinko

885

Forum Posts

509

Wiki Points

19

Followers

Reviews: 2

User Lists: 6

#1  Edited By Patchinko
Mourne said:
"Patchinko said:
"I'm not sure if I'll get this or GHWT.

I'm a big GH fan, and I like Rock Band, but since the two don't have compatible instruments, I'm going to wait and see which gets better reviews, which has a better set list, etc. I've been a Harmonix fan since Amplitude, so it's hard to imagine not getting the Harmonix game in this case, but we'll see.

The whole thing with them not having compatible instruments is incredibly lame, by the way."
There's great news on this front, by the way. All instruments between the games will be compatible from future releases onward, at least on the 360. There's no word on whether Neversoft & Activision are willing to support this on the PS3, but rumor has it Microsoft is forcing it on them for the 360 (due to the implemented wireless technology).
"
Hadn't heard that, but that is good news. Hopefully the same is true on the PS3 since I don't have a 360 (don't see why it wouldn't be).

I have been hoping that even if the first party instruments aren't cross-compatible, Logitech or someone else will release versions that are. The whole drum set fiasco is pretty stupid, and one would hope the decision makers at both companies would realize they have more to gain by releasing them with cross-compatible hardware anyway.
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Patchinko

885

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509

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19

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Reviews: 2

User Lists: 6

#2  Edited By Patchinko

Either Barney's on San Vicente in Brentwood or Father's Office in Santa Monica. Tough choice!

Discuss.

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Patchinko

885

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Reviews: 2

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#3  Edited By Patchinko

Metal Gear Solid has always suffered that old complaint about how it's "too much movie" and "not enough game".

The problem with that argument, as I see it, is that the person complaining is always someone who came to Metal Gear Solid with the mindset of: “I want an action game.” But Metal Gear Solid isn’t an action game. To quote the “Colonel” in MGS2, “This is a role-playing game, isn’t it?” Indeed, GW. Indeed.

Hideo Kojima’s stories are over-the-top. They are not realistic, and they’re not meant to be. They’re meant to be complicated and complex, dramatic, character-driven and yes, fun too.

But the funny thing about Kojima’s Metal Gear Solid stories is that they’re tailored to fit in the videogame medium perfectly. Elements that would be a burdon to a movie are a boon in a videogame.

Consider a MGS3 movie. In the span of a couple of hours, a guy, admittedly a super-spy ultra-secret agent guy, but still a guy gets dropped off in the jungle, where he then has to avoid getting caught by a huge number of guards pacing the grounds of a Soviet base, where he encounters numerous super-powered villains who he, as a seemingly normal guy who’s found an arsenal of guns on the base, is able to defeat in a timely fashion, all while finding out about this giant walking tank that can launch a nuke, the political intrigue behind why he’s really there, the backstory of his main enemy and former mentor, et cetera, et cetera.

First of all, that’s going to be a very long movie. But even ignoring that, without taking part in the actual sneaking around, the fighting against super-powered villains, and so forth, a completely passive audience would both have a very hard time accepting the story, and moreover be overwhelmed by the whole situation. It would seem completely unfathomable.

But when you’re playing the game, and when you’re the person that’s sneaking around and defeating these enemies and finding out these truths, it becomes more acceptable. It goes from looking impossible to being completely believable because you just physically did it. Even though these random supervillains pop out of nowhere for very flimsy reasons it all seems somehow sensible. And by the time you reach the giant, nuclear-weapon toting robot at the end, you feel like, “Yeah, maybe Snake can pull this off.”

Anyway, the ultimate point I’m making is that for the story he wants to tell and the characters he wants to develop,  Kojima’s best medium is the videogame, not the movie. Admitedly, it’s a videogame with a lot of cut-scenes, but hitch all those cut-scenes together in a movie without any gameplay in between them, and the whole Solid Snake mythos will feel too artificial and contrived.

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Patchinko

885

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509

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Reviews: 2

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#4  Edited By Patchinko

The idea is fine, but the fact that this game offers no DLC access for XBL or PSN users, has less songs than GH3 did, and has a questionable selection of songs in general, all while being the same price as GH3 makes it really unappealing.

I'm a GH addict, but I can certainly wait to pick this up until it's in the bargin bin at $20.

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Patchinko

885

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509

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Reviews: 2

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#5  Edited By Patchinko

I'm not sure if I'll get this or GHWT.

I'm a big GH fan, and I like Rock Band, but since the two don't have compatible instruments, I'm going to wait and see which gets better reviews, which has a better set list, etc. I've been a Harmonix fan since Amplitude, so it's hard to imagine not getting the Harmonix game in this case, but we'll see.

The whole thing with them not having compatible instruments is incredibly lame, by the way.

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Patchinko

885

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509

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Reviews: 2

User Lists: 6

#6  Edited By Patchinko
Feanor said:
"Squig Herders look pretty cool.  I just cannot let myself play a goblin."

Haha! I wonder if Goblins will be very unpopular. Is there some kind of stigma against them in the Warhammer community, or just universally or what?

Squigs look pretty badass!
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Patchinko

885

Forum Posts

509

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Reviews: 2

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#7  Edited By Patchinko
Lost_In_Gaming said:
"Love The Joker, pimsy, but idk what yours is from, Conflict."
Love Lost. :)
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Patchinko

885

Forum Posts

509

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Reviews: 2

User Lists: 6

#8  Edited By Patchinko
Apollo said:
"OldManLollipop said:

I don't know who that is....

Or whose holding him up. It could even be the same person...
"
Reminds me of Death of Superman and all that comic book hype from when I was a kid. So... 87/100 for nostalgia! :)
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Patchinko

885

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509

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Reviews: 2

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#9  Edited By Patchinko

Nintendorks, Squaregamer, GAF, IGN, 1Up, now here.

I'm old. :(

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Patchinko

885

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#10  Edited By Patchinko

I'm still trying to decide between Squig Herder and Zealot.

The classes in general seem so cool. I'm pretty psyched.