I subscribed to Game Informer for several years before forgetting to resubscribe. Never really felt a pressing need to do so since except for occasional cover story that piques my interest.
PerryVandell's forum posts
I worked at a Subway over the summer when I was 15. I was paid minimum wage ($6.75 at the time) and had a god-awful schedule (6-8 pm Monday - Friday), but my coworkers were nice and I got some early work experience — even if that experience was in the food service industry.
While I think a ton of different games could benefit from the Nemesis system, Assassin's Creed was the first to come to mind. It would give the optional assassination missions some added weight. I only did completed them when I need some petty cash, but I never really thought twice about the person whom I was assassinating. Of course, it's be a little strange to exchange blows with someone you stabbed in the neck. Shadows of Mordor is based in fantasy. You could argue Assassin's Creed sort of is as well, but there's an understanding that the people you kill are, well, people. People who die when a blade is violently inserted into their neck.
Dark Souls is a fantastic game that I'd recommend to anyone looking for that kind of challenge, but you don't need to play it before Dark Souls II. Playing Dark Souls beforehand probably helped me die fewer times in Dark Souls II and mutter things like "WTF happened to the Estus Flask?!?"
I highly recommend playing both games with a controller. I've never used a mouse and keyboard for either game, but I've heard Dark Souls 1 is a nightmare without a controller — in a bad way, not "BUT MASTERY OF THE MOUSE AND KEYBOARD LEADS TO GREATER SATISFACTION AND SPLENDOR" kind of way.
Finally, download DSfix if you end up playing Dark Souls 1 on the PC. I've only played the PS3 version of DS, but I've heard that mod is required if you want an enjoyable experience. The PC version of Dark Souls II just works from the get go, so there's that at least.
Try to have a particular build in mind when deciding which stats to level up. Do you want a hulking brute who swings a giant club with reckless abandon? Pump points into strength, endurance, and vitality. Do you want a quick katana-wielding ninja? Dexterity is your best bet. Imagine the character you want to play as, and check out the kind of equipment you want to wear. Not all weapons and armor follow the same rules, but generally, heavy blunt stuff requires strength, light sharp weapons require dexterity, though both can be enchanted so they buff with your magic/faith stats (that's for if you're a magician who wants a decent weapon). Lances will be dexterity-based, but heavy lances are a mix of strength and dexterity.
If you're confused about stats and soft/hard caps look them up on the Dark Souls wikia page For example, you get dramatic boosts in health and stamina until you hit 20 in endurance and vigor. Past 20, which is the soft cap, health and stamina go up but as much. Past 40, the hard cap, the stat increases are too low to warrant pouring more points into. This isn't the same for all stats, so don't feel guilty about looking them up online. I mean, you can tell when there's a cap if you note how much your stats increase per level, but I can't imagine many people doing that.
As for battle technique, be conservative. If there's a sizable chunk of your health bar missing, do yourself a favor and hold back on attacking a boss or tough enemy until you heal. Unless you can kill that enemy in one or two shots, chances are you'll get hit and quite possibly die. Sometimes stupid chances will pay off, but more often than not, Dark Souls will punish you for taking them. Also, don't horde souls. If you have a large number (tens of thousands) ask yourself if that's something you're willing to part with. If you can level up multiple times, do yourself a favor and head back to Majula before taking on that boss/new area. It might take longer, but you'll be better prepared to face the challenges that lie in wait — with the added benefit of fewer souls to lose.
I could go on and on, but there are already guides out there detailing what you need to get yourself started. Otherwise, take a deep breath, be patient and don't fight with your back facing an area you haven't cleared of enemies yet. Good hunting.
No matter the article's content, that's a horrible headline. It feels tawdry and manipulative. If the author flat out said "This is the worst game I've ever played and here's why," then I might give it a read. He would at least be taking a hard stance on something rather than shuffling between hyperbole. I would disagree with him (and suggest a few truly terrible games he could play), but would chalk it up to difference of opinion and leave it at that. But articles asking whether something is the "worst" or "best" just baits people into heated arguments. If the author doesn't know what his own opinion is, then he shouldn't write a lengthy column about it.
I live in Phoenix, AZ. I can't give you an exact figure for what I pay for internet as it's included in my rent. My Internet used to be "I'M MIXING COCAINE WITH BATH SALTS" fast when I lived in a dorm, but alas, those days seem to be behind me (I'm talking about 40 MB/s Steam download speeds. Yes, that's bytes, not bits). Google expressed interest in bringing fiber to Phoenix (and a handful of other cities), but nothing's concrete yet. I suppose it doesn't matter much given that I don't plan on staying here past graduation.
It's not necessary to max out all your characters' stats if you're playing on Normal/Casual (not even on Hard, really). Most of the characters fit well with their assigned class roles, but second seals just give you added options. For example, you might want an extra myrmidon rather than a thief, or something like that.
However, not all the characters are cut out for the other classes available to them, so I'd check the Fire Emblem wiki (http://fireemblem.wikia.com/wiki/List_of_characters_in_Fire_Emblem:_Awakening) if you're interested in straying from a character's usual promotion path.
Personally, I never used second seals except for Panne and maybe one other character. Most classes have their uses, and I never felt the need to double down on second seals except to bring a promoted level 20 character back down to 1 (they keep their stats, but you can continue to level them that way.)
Basically, I leveled my characters to level 20, promoted them, leveled them back up to 20, and used a second seal on them to "re-promote" them back into their class at level one. I'm not saying that's the "right" way, but that's how I did it, and my characters were more than capable of talking on the final boss. Hope that helps!
Edit: If you do check out the character Wiki, be mindful of spoilers. Skip the "profile" sections. The "overall" and "re-classing" sections have the spoiler-free information you're looking for.