A few formative games on the Apple II:
1) The Bard's Tale
2) Wizardy
3) Zork II
3) Trinity
This was back when games -- like stories, like tabletop RPGs -- really required you invoke your imagination to enrich and complete the experience.
Visual and audio experiences can bring sensory immersion, but not the kind of complete engagement that I remember feeling with these basic, text-based games of my youth.
EDIT: (By the way, I appreciate this thread for taking my mind off the absolutely shitty state of my country, if even for a few moments. Hashtag go vote, and all that.)
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