Remember renting this for the weekend when I was a kid and not being able to figure out how to present artifacts. Game didn't have a manual with it, either. Of all the rental games to be missing a manual, why'd it have to be this one?
My first experience with this game was the PSX version. The PSX version cut out a lot of levels, textures like the skybox, and enemies. However, it did add lens flares, muzzle flashes, and two new enemies. Ended up getting the Quad Damage edition later on for PC, which I found notable because in addition to both expansion packs and the original game also came with a disc loaded with various mods like Action Quake 2, a CTF mod, the 3.20 patch and additional utilities. Played the hell out of this until the Unreal Tournament and Quake 3 demos showed up.
Open world jank is still well in-effect with Fallout 4. I jumped onto a car wreckage and caused the car to physics the hell out and kill me. I can't get mad at these moments, and at this point watch in awe instead.
My honeymoon with Warzone in Halo 5 is nearing its end. My teammates usually don't know what to do in Warzone, and I am hesitant to field REQ cards no matter what grade or quantity I have of them when losing because I think it's a waste. What ends up happening is that I think the 25 or so Warthogs or Scorpions I have are better spent sold for more money over simply fielding them because they'll probably get destroyed as soon as I field them. I want to field these things but I am afraid that fielding them will be a waste.
The background videos where you're playing like garbage are great. The reactions everybody gives are hilarious. The streaming service is a great idea. Everything else doesn't seem great.
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