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RoboticTrifle

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RoboticTrifle

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I don't see why it shouldn't be considered.

I think Jeff said it on the podcast a few weeks back but there isn't that much difference because games are constantly getting updates and add-ons even after they officially release.

I agree as well, especially if this game did come out next year they may not talk about it as much because by 2018 GOTY it may have been some time since they checked in on the game, I think Alex mentioned something similar happened with Darkest Dungeon for the sites GOTY. As in he didn't push it as much because he mostly played it the year before.

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RoboticTrifle

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@matoya: It took me 90 hours, takes a long time for sure. Really fun all the way to the end though.

But yeah, the Palaces are great the whole way through, I really wish I could just play this game again without knowing anything

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RoboticTrifle

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@matoya: Yeah, the reason I have already finished this game is because I am unemployed, played like 15 hours for 5 days until I beat it.

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RoboticTrifle

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@matoya: Hmm, yeah not sure what to suggest then, maybe putting a up a physical barrier if you have the opportunity I guess if you are facing multiple Oni's who both use Rampage that might not work.

Maybe switching your Main Characters persona to someone who repels physical might work?

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RoboticTrifle

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@matoya: I did that all the time in my playthrough, just used a non party member to heal me after a bad battle.

Maybe I suck at this game or something but it worked out okay for me. If you are worried you are underlevelled you can check and see what everyone else is levelled at the point you are at, if you hit the touchpad everyone's average level is in the bottom right.

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RoboticTrifle

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I imagine they won't be making another Mass Effect game, this one didn't sell very well so I see no reason why they would green light a sequel, at least not for a while.

As for what they could learn, a lot of the complaints I have seen have been about some of the animation and story/characters. They seemed to do pretty well on the gameplay part. But anything they could learn depends on what they are working on next, which might not necessarily be as big a project as a Mass Effect game.

But to people saying just give it more time, how much time is actually needed? It's not like they are forcing out Mass Effect games, it seems like they were given time to make a game considering the last ME related thing before Andromeda came out in 2013, which I don't think they worked on.

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RoboticTrifle

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I have not played it yet but from the quick look it did look like it would get grating after a while.

I wonder why it takes this long? Is it really just a design choice?

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@dixavd: I get so sad when it's over :(

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RoboticTrifle

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#9  Edited By RoboticTrifle

@marvinpontiac: I agree, it is extremely obvious when it happens, I don't need Zelda to tell me everytime.

That and the voice acting, because for the most part it's terrible.

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RoboticTrifle

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@bollard: In the first test I did the same thing, I was really annoyed because I thought you couldn't turn the motion controls off, kind of annoying you can't do it in the menus but maybe that will be a thing in the full game.

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