Yea I see this as an evolution of video games to come, since nothing really sticks to any one genre at all. And to be honest I think mixing and matching genres is a great way to make old concepts feel new again
" Okay. Been married for seven years here, I am sure there are members who have been married longer but I'll share how I feel. Marriage. Some people have their reasons for wanting to tie the knot. May it be legal and tax benefits, religion, tradition or ethics. If the two of you are perfectly fine being in a relationship where you don't have want to, nobody is holding a shotgun to your back and forcing you. Don't think that the person you meet in high school or college is your true love. Take the time to get out there, discover who you want to be as a person and spend time with others. You'll eventually find a person that you love. Are there other people out there that could possibly make better partners? Of course but how long are you going to date till you find the absolutely perfect person? Find a person that makes you happy to come home everyday, simple as that. Find things that you have in common but give each other space or else you'll get bored of each other. Have sex, talk, just be happy with each other's company. Do I ever have feelings like I made a mistake and should break it off and find somebody else? No. Do I still look at women and think..... man, I want a piece of that. Of course, I am guy. But I made a decision that I was going to stay with my wife till death. There have been times where we can't stand each other but dammit, sometimes you just have to man up and say sorry and find a way to work out the situation. If you really believe that you will have problems staying faithful to your spouse, why even bother asking in the first place? Stay single. "
" This thread got me thinking; Has there been a game yet that's retroactively been made a classic? Sort of like how no one liked Blade Runner when it was originally released but years later everyone loves it and considers it a science fiction masterpiece? "
That's a really good question, but I dont know if video games are really old enough of an industry for that to happen. What time frame are we dealing with here? 5 years? 10 years? Sleeper hits in general? If you just mean sleeper hits, sure, those have happened. Can't name any off the top of my head but yes they exist. "
I don't think that a game's longevity is a major factor in determining whether it will be a classic. Arkham Asylum is a great example of this: the story and gameplay were pretty sharp (not to mention the environments and characters), but it certainly doesn't have what I'd call huge replay value. "
I'll agree with you there, I think that something that leaves an imprint on you would be a better way to put it, but without a doubt longevity is something that keeps me coming back to these "classics."
" @iWonder: LOL nice man. Metroid Prime was to hard for me to get into at the time it came out. I was about 9-10 years old back then. But I think I could say the same for TES: Oblivion. I always played that game back when it came out, and still do to some extent. "
Really? I was only 12 when I got it. Ah man, I never did see the replay value in any of the TES games. remember really liking that first playthrough though of Oblivion! it's a really long game though so it balances out to some extent I guess. It was definitely much much better than TES 3 though. I dug the atmosphere alot and it just seemed like a much more fully realized world than TES 3. The most fun I got out of TES 3 is when I found the regenerating health cheat and went to kill orcs and shit. That was fun for a few hours. "
haha yea man I loved that game due to the fact that it was a huge sandbox and it was the freedom that really got me hooked.
@iWonder: LOL nice man. Metroid Prime was to hard for me to get into at the time it came out. I was about 9-10 years old back then. But I think I could say the same for TES: Oblivion. I always played that game back when it came out, and still do to some extent.
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