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Sanryd

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Medal of Honor - Beta Impressions

Disclaimer: I've never played Bad Company 2, or any other battlefield game, and thought I should mention it due to so many people drawing comparisons between that and this beta. 
 
I knew the beta for non-VIPs didn't start until tomorrow, but I thought I'd give it a shot, and to my surprise, I got right in on the PC thanks to EA's little CNC4 beta key exploit. Loaded up a quickmatch, and got stuck in the Kabul City Ruins map with a couple other people with a banner across the top of the screen that says, "Waiting for 4 players," as I'm sure some of you've already seen. After about 5 minutes of running around pointlessly, I decided to try the server option instead. There, I found a list of servers that would become invisible when I tried to scroll through the list, forcing me to choose from the first page of them. That was perfectly OK though, because they were the only ones with more than 1 or 2 players.   
         

 Sweet satisfaction!
 Sweet satisfaction!
 
Got into a game on Helmand Valley, and immediately got shot when I spawned. "Great start!" I thought to myself. I noticed that happening a few times during other matches, and while I like the option to spawn right into the heart of the action, it can be a little frustrating at times. I've heard people complain about the lack of kickback on the guns, and while I see their point, I thought it was great. The overall feel of the movement and shooting feels really satisfying, and the lack of kickback just makes it better, in my opinion. I've always had a thing for satisfying kills, which is why I love MW2's little "+XP" that shows up when you kill someone. This was even better. While it may not seem like an important point, I thought the XP indicators that pop up when you get a kill are really great. Especially when you get a kill that comes with extra XP for a headshot, defensive kill, etc.             

  
 Not exactly...
 Not exactly...
I've always preferred shooters on consoles, so I decided to plug in my 360 gamepad, and try it out. Turns out the right analog stick has such a high sensitivity, regardless of the sensitivity setting under the options menu, that even slightly touching it causes the camera to spin at an extremely high speed. I did some searching, and found that other people have been having this issue as well with no known solution, so I used Xpadder to replace the mouse movement with the right analog stick. Worked fine, but I obviously noticed the lack of precision I was getting with the mouse. This led to me attempting to play with the gamepad in my left hand using the left analog for movement, RB for reloading, and left trigger for crouch, and the mouse for aiming. It's a weird way to play the game, but it worked perfectly! I enjoyed it much more, and did better, when I was playing this way. Just try it! I think many people would be pleasantly surprised, if not just surprised at the fact that it's at all playable. 
 
I'd say, regardless of it's similarities to MW2 and Bad Company 2, it's a really solid experience. I don't play a ton of PC shooters, but the amount of posts in other forums I've seen where one person after another is cancelling their pre-order really puzzles me. I'm definitely going to play a ton more of it before it ends, and I know I'll end up buying it when it's released. That only question now is, which platform? Before I played the beta, if you would've asked me which version I'd be getting, I'd have definitely said the 360 version, but after playing with my convoluted gamepad/mouse method, I'm starting to have second thoughts!
18 Comments

18 Comments

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warxsnake

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Edited By warxsnake
@Hailinel said:

" @sodiumCyclops said:

" It's pretty terrible.  PLEASE STOP MAKING GAMES WITH CLIENT SIDE HIT DETECTION. "
@warxsnake said:
" sucked. hopefully SP will be worth the 60$ "
It's a beta, not a demo. "
oh yes this again 
 
 i think me and a bunch of people here are good enough at extrapolating the overall gameplay content in a game just by playing the beta. Even though there were plenty of technical issues, those didn't bother me as much as what the core gameplay mechanics turned out to be, and that is a watered down BFBC2 / MW2. Anyway making FPPs, alphas, betas, and gold masters are part of my job.
 
The same goes for APB which I tried recently.
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CaptainObvious

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Edited By CaptainObvious

I'm also really enjoying the beta.

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hero_swe

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Edited By hero_swe
@tdk08 said:
" @Hero_Swe said:
" But holy jesus balls, it crashes every 5-10 minutes. So I'll manage to get like 20/8 or something like that and BAM, CTD. "
Yeah, I've seen tons of other people with that problem too, so I think I got lucky. Ran perfectly the whole time. It's almost like I played a different game than everyone else lol. "

Lucky you. I really want to like this, It's just a shame it's so unstable for me
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W0lfbl1tzers

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Edited By W0lfbl1tzers

Something seems so souless about it. I like both MW2 and BF:BC2 but this isn't doing it for me. I know it's in beta but dammit they have a lot to fix before it ships. Also, why can't I just have a scope on my sniper rifle? Really, WHAT THE FUCK?

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CSXLoser

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Edited By CSXLoser

game wont let me change weapons by mouse wheel though it says that on the controls.
 
let me try asking someone in game.
 
*press Y*  *All keyboard inputs frozen*   WTF IS GOING ON!!!? *waits for someone to kill me*
 
Let me try changing the enter/exit vehicle button to E key  *keeps on trying...game crashes*
 
time to ignore the options menu and just play.
 
I played one game with riflemen class...did 6-10
 
next with special ops...9-14
 
next with sniper....19-10!   Guess what class I'm using :D

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Sanryd

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Edited By Sanryd
@Hero_Swe said:
" But holy jesus balls, it crashes every 5-10 minutes. So I'll manage to get like 20/8 or something like that and BAM, CTD. "
Yeah, I've seen tons of other people with that problem too, so I think I got lucky. Ran perfectly the whole time. It's almost like I played a different game than everyone else lol.
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Hailinel

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Edited By Hailinel
@sodiumCyclops said:
" It's pretty terrible.  PLEASE STOP MAKING GAMES WITH CLIENT SIDE HIT DETECTION. "
@warxsnake said:
" sucked. hopefully SP will be worth the 60$ "
It's a beta, not a demo.
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hero_swe

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Edited By hero_swe

Holy christ...Ok, positive things first. Runs way smoother than BC2. It doesn't take a million bullets to kill someone, which is awesome cause I get epic sprees :P 
 
 
But holy jesus balls, it crashes every 5-10 minutes. So I'll manage to get like 20/8 or something like that and BAM, CTD.  
 
Wanna chat with others? No can do, press the chat button and you're a standing turret, you can't access the menu, you can't close the chatbar, you can't WRITE in the chatbar. You can just aim around...It's "Dear god please kill me now moment" personafied
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tunaburn

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Edited By tunaburn

man i was super hyped for this too. i need a new shooter since im not into modern warfare 2 and bad company 2 has become the laggiest fps around.

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Sanryd

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Edited By Sanryd
@The_Laughing_Man said:
" Hit detection is horrible."
@sodiumCyclops said:
" It's pretty terrible.  PLEASE STOP MAKING GAMES WITH CLIENT SIDE HIT DETECTION. "
Yeah, I guess that was a bit of a problem, but only when I was using the sniper class. I never go sniper anyway though, so I didn't really care all that much.
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warxsnake

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Edited By warxsnake

sucked. hopefully SP will be worth the 60$

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sodiumCyclops

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Edited By sodiumCyclops

It's pretty terrible. 
 
PLEASE STOP MAKING GAMES WITH CLIENT SIDE HIT DETECTION.

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The_Laughing_Man

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Edited By The_Laughing_Man
@tdk08 said:
" @The_Laughing_Man said:
" They have a lot of issues they need to iron out before they release this game. And why are you even talking about your control set up?  "
I guess I should've just left that part out, but I was too surprised at well it worked to not include it. "
Lets get back to the Beta. Weapons have no recoil. Hit detection is horrible. And when was the last time you had screen adjustment in a game?
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Sanryd

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Edited By Sanryd
@The_Laughing_Man said:

" They have a lot of issues they need to iron out before they release this game. And why are you even talking about your control set up?  "

I guess I should've just left that part out, but I was too surprised at how well it worked to not include it.
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The_Laughing_Man

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Edited By The_Laughing_Man

They have a lot of issues they need to iron out before they release this game. And why are you even talking about your control set up? 

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Sanryd

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Edited By Sanryd
@Jayross said:
" You lost me when you started to explain your control set-up. Really? "
I know it sounds weird, and I don't know why I decided to try it out with this beta, but it is a really great compromise for someone like me. I guess it doesn't exactly have a place in a post about my impressions, but that's how I decided to play, and it actually made the whole thing more fun.
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Jayross

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Edited By Jayross

You lost me when you started to explain your control set-up. Really?

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Sanryd

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Edited By Sanryd

Disclaimer: I've never played Bad Company 2, or any other battlefield game, and thought I should mention it due to so many people drawing comparisons between that and this beta. 
 
I knew the beta for non-VIPs didn't start until tomorrow, but I thought I'd give it a shot, and to my surprise, I got right in on the PC thanks to EA's little CNC4 beta key exploit. Loaded up a quickmatch, and got stuck in the Kabul City Ruins map with a couple other people with a banner across the top of the screen that says, "Waiting for 4 players," as I'm sure some of you've already seen. After about 5 minutes of running around pointlessly, I decided to try the server option instead. There, I found a list of servers that would become invisible when I tried to scroll through the list, forcing me to choose from the first page of them. That was perfectly OK though, because they were the only ones with more than 1 or 2 players.   
         

 Sweet satisfaction!
 Sweet satisfaction!
 
Got into a game on Helmand Valley, and immediately got shot when I spawned. "Great start!" I thought to myself. I noticed that happening a few times during other matches, and while I like the option to spawn right into the heart of the action, it can be a little frustrating at times. I've heard people complain about the lack of kickback on the guns, and while I see their point, I thought it was great. The overall feel of the movement and shooting feels really satisfying, and the lack of kickback just makes it better, in my opinion. I've always had a thing for satisfying kills, which is why I love MW2's little "+XP" that shows up when you kill someone. This was even better. While it may not seem like an important point, I thought the XP indicators that pop up when you get a kill are really great. Especially when you get a kill that comes with extra XP for a headshot, defensive kill, etc.             

  
 Not exactly...
 Not exactly...
I've always preferred shooters on consoles, so I decided to plug in my 360 gamepad, and try it out. Turns out the right analog stick has such a high sensitivity, regardless of the sensitivity setting under the options menu, that even slightly touching it causes the camera to spin at an extremely high speed. I did some searching, and found that other people have been having this issue as well with no known solution, so I used Xpadder to replace the mouse movement with the right analog stick. Worked fine, but I obviously noticed the lack of precision I was getting with the mouse. This led to me attempting to play with the gamepad in my left hand using the left analog for movement, RB for reloading, and left trigger for crouch, and the mouse for aiming. It's a weird way to play the game, but it worked perfectly! I enjoyed it much more, and did better, when I was playing this way. Just try it! I think many people would be pleasantly surprised, if not just surprised at the fact that it's at all playable. 
 
I'd say, regardless of it's similarities to MW2 and Bad Company 2, it's a really solid experience. I don't play a ton of PC shooters, but the amount of posts in other forums I've seen where one person after another is cancelling their pre-order really puzzles me. I'm definitely going to play a ton more of it before it ends, and I know I'll end up buying it when it's released. That only question now is, which platform? Before I played the beta, if you would've asked me which version I'd be getting, I'd have definitely said the 360 version, but after playing with my convoluted gamepad/mouse method, I'm starting to have second thoughts!