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Diablo III is a great game that, despite its mouse-and-keyboard roots, adapts to consoles surprisingly well.
Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
Many games try to use nostalgia to lure you in, but few of them are as well-made as Shovel Knight.
Free to play hasn't really come to PC yet?
A dude from a Game Informer group said "Watched this and the guy with the macbook annoyed the shit out of me." The guy with the Macbook!
And it hit me that holy crap, of course the whole internet doesn't know who Jeff Gerstmann is.
We need lower-thirds for all live video content, obviously.
Jeff GerstmannEditorial Director, Giant Bomb - Favorite Game: Wizard of Wor
Editorial Director, Giant Bomb - Favorite Game: Wizard of Wor
I'm guessing the other ones are GI Joe and some sorta Gundam/Super Sentai thing.
What an awful protagonist for an adventure game.
The annoying thing is, certain game journalists will adulate this game for having a sexually proactive female lead character, even though it's just another component of a cheesy dream girlfriend archetype (who seems to have been designed and written by dudes, judging from the Kickstarter page.)
Myself, I don't like male or female characters who blabber on about their sexual escapades, because that's lame, but if you really want to see the subject treated maturely, maybe don't encourage shit like this.
When GBNY was announced, I said they needed more than two guys.
I rescind that statement.
Goddamn, is Guacamelee really that hard? Everyone on the site complains about that except Alex.
I'm not even good at super hard platformers/action games, and I didn't think it was ever unfair. Certainly no worse than Super Meat Boy, Mega Man, Castlevania, or any number of other games they like.
Maybe they were playing with 360 controllers. I used a Dualshock 3.
"I don't like the squiggly and I don't like the donut."Daniel Rykert, August 2014
"I don't like the squiggly and I don't like the donut."
I'd like a concept page for games where someone says "We've got company" or some similar phrase ironically implying a friendly social call when enemies show up. So I can make sure I don't buy any of them.
This sounds like someone who has developed perfect English pronunciation and a pretty good American accent, but who has never heard a full English sentence spoken aloud.
That's how I always try to do triangle jumps at first, until I realize I'm not supposed to. So I can understand why they did it that way, but they should have probably gone with the industry standard triangle jump protocol to avoid confusion.
They also probably shouldn't have made the video game equivalent of a bad webcomic, but maybe they realized that too late.
Use your keyboard!
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