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sbarre

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sbarre

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Shards of Earth was a fantastic book! Can't wait for the next one in May...

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sbarre

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Despite having dumped so many hours into [PUBG], I never really did come to grips with the shooting. I never felt like I could consistently kill people I had the drop on. I appreciate the depth that the ballistics modeling brings to this game, but at the end of the day the community’s skill level left me behind, and at some point, I stopped trying to catch up.

This comment about PUBG is 100% what happened to me.. Glad to see I wasn't alone.

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sbarre

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@shingro said:

@sbarre: I know you two are both mostly arguing ideological differences here, but as an aside and a fellow oldie I'd like to point out addressing someone with "Listen kid..." when you have no idea one way or another is very rude and makes you look like a complete asshole. If you're an older person you are supposed to be more mature then cheap digs like that.

Point taken. I didn't consider it a "dig" but I suppose it could be taken that way.

I'm just tired of the uninformed FUD being spread about Epic, and the very real and unacceptable consequences that it leads to when people spread it, like the awful way the Ooblets devs were treated recently.

@tropesage 's arguments were just blindly parroting what other people were saying, and that have been debunked. Anyone who has worked in software and product development - and understands how software works under the hood - would know that the whole "locally encrypted file" debacle is blown completely out of proportion simply because people are looking for absolutely any contrived reason to be outraged at Epic.

I would say "people should know better" but my point was that young people won't know better, unless we tell them they should know better. But I agree I could have chosen my words more carefully.

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sbarre

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Edited By sbarre

@tropesage said:
@sbarre said:
@tropesage said:

@mister_v: I have bad news for you. The epic launcher got caught making encrypted local copies of steam files without asking the user for permission. If you want to take the stance that that is fine, good for you. But it means there are legitimate reasons to not want to have the epic store on your computer.

I have super-extra bad news for you: Most of the programs on your computer do all kinds of stuff to your filesystem without asking for your explicit permission, including accessing files created by other programs.

The part that matters here, whether that information was transmitted to Epic, was only done with the user's explicit permission.

You are welcome to hold whatever beliefs you wish, but I encourage you to do it in a well-informed manner. It will serve you better.

I have super duper extra bad news for you cause epic admitted it was wrong of them to do that. Thus that would make you the one who is not well informed. Sounds like you need to take your own advice.

Also the Reddit thread linked in the article investigated the transmission claim and it seems to be false.

Mmm I think you need to learn the difference between something being "wrong" in the technical sense, and something being "wrong" in the moral sense..

They admitted they could have approached it differently from a technical perspective, because they were in a hurry, but there's actually nothing morally wrong with what they were trying to do. They were looking to save people time by importing their Steam friends, and they asked for user permissions before anything meaningful or irreversible happened (in other words, before any private information left your computer). This was corroborated by a security researcher (not a Reddit mob).

Listen kid (I'm assuming/hoping you're young - I'm old), I get it.. you saw a bunch of people crying foul about what Epic was doing, you got on the bandwagon.. it's fine.. When I was young, I was naive and was easily swayed by seemingly righteous Internet causes, but honestly, this idiotic anti-Epic loserfest is not the hill you should die on..

We need competition in the game store space. Indie and mid-tier developers need to keep more of a cut of their game sales, and they need a store that makes them more discoverable and supports them from a marketing and promotion perspective. 60+ games are released every single day on Steam, and 95% of it is garbage. A game like Rebel Galaxy Outlaw would drown in a sea of trash on Steam, and they know it. That's why they made this deal. Not everyone is as plugged into new games as we (the GB community) are, and games rely on selling as many copies as possible, not selling only to the core gamers.

If you actually care about the humans who make the games you want to play, you should re-think your stance on all this.

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sbarre

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@tropesage said:

@mister_v: I have bad news for you. The epic launcher got caught making encrypted local copies of steam files without asking the user for permission. If you want to take the stance that that is fine, good for you. But it means there are legitimate reasons to not want to have the epic store on your computer.

I have super-extra bad news for you: Most of the programs on your computer do all kinds of stuff to your filesystem without asking for your explicit permission, including accessing files created by other programs.

The part that matters here, whether that information was transmitted to Epic, was only done with the user's explicit permission.

You are welcome to hold whatever beliefs you wish, but I encourage you to do it in a well-informed manner. It will serve you better.

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sbarre

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Would be cool if you could play as either (or both) during the game.

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That's a really spoilery screenshot for Universal Paperclips.

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So I never played any of the Halo games, except for Halo 3 that I borrowed from a friend (that was the last one on the 360 right?), but for everyone saying D2 could "just be D1 DLC", isn't this the same as Halo?

The sequels for those were also the same overall game, just with new maps, some iterations on the mechanics and improvements here and there.

Not saying Halo did it better, but what were people expecting from a shooter sequel?

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@gschmidl said:

@whatshisface said:

You guys know that they are just hanging out, right? It's not a business meeting. And also, you can just end the video any time you want.

Absolutely, and I don't watch -- but do you really think a supposed industry professional can act like this, even outside a business meeting, and not potentially have to face consequences from their higher-ups? I know I'd go "THIS guy is going to be in charge of our product? I think not".

Just curious, do you work in the games industry? Or in a creative-driven industry? Serious question..

I don't work in games, but I work in a creative-driven software development field, and some of the best and smartest people I work with are crazy nutjobs like these guys. Our office on most days is loud and raucous.. We joke all the time, we clown around and we say loads of dumb shit to each other.. We don't do it in front of a camera, but it's kind of the same..

And the "higher-ups" you refer to? They don't care because we produce great work.

And that's because we know when to joke and when to be serious. We know when it's time to be silly and stupid and we know when it's time to get work done. I can make stupid jokes with my co-workers and then turn around and walk into the boardroom and do a very professional presentation to our clients. One does not prevent the other.

Surely you must realize that a guy like Dave Lang, who has spent so much time in the industry and built a successful business like Iron Galaxy, knows this as well? Dude is a businessman with a proven track record. Just because he likes to let loose with his friends and act like a goof doesn't mean that's his only speed..

All these guys are industry veterans, and would not be where they are if this was how they acted all the time.. Think about it..

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@billymaysrip said:

I think Vinny has stumbled across the best strat for games like these: because no one runs straight through fields in fear of being shot, running straight through fields is the safest option :P

I jest, but I feel like I'd be insanely cautious playing a game like this. Clearing a house seems impossible though, in that it seems impossible to kill someone who is holding an angle inside of a structure...

I think the game solves the "everyone just hunkers down" problem with the shrinking play area.. Unless you're super lucky and happen to land in the middle of what will eventually become the end zone, you have to take risks and move about. . It's pretty clever..

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