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Skyswordsman

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Skyswordsman

7

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0

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1

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#1  Edited By Skyswordsman

I think singularity is just one of those things where Ill have to lvl it up so it can have a really big radius of pull. I just got shockwave and its pretty neat, and I have yet to use Slam from miranda yet. Well see how this goes.

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Skyswordsman

7

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#2  Edited By Skyswordsman
@Fish_Face_McGee: Its the last 2 resources for me. Iridium <3 I actually love the minigame of scanning planets. Im playing on a PC so I can scan planets really fast with a high dpi mouse + the scanner upgrade. Its fun reading the little bio's of the planets while im at it. Good lore in there.
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Skyswordsman

7

Forum Posts

0

Wiki Points

1

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Reviews: 0

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#3  Edited By Skyswordsman

Guess I gotta get better at using singularity. I remember seeing it in a video being used like a trap on the ground and ive been trying that lately. Doesnt always land where I want it to lol.

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Skyswordsman

7

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#4  Edited By Skyswordsman

Hey, just about 8 hrs into ME2, and ive been seeing alot about the adepts ability to curve their abilities around cover. I think I have an idea on how this works, and was wondering if this is how the rest of you are doing it. So if an enemy is behind a cover, and i have that enemy targeted with the reticle, If i want the energy, say PULL, to curve to the right and hit them, while still having that target in the targetting reticle, i aim to the left of the cover? I might just need more practice but any tips would help.
 
Also, Any advice on abilities that I shouldnt really bother with? It seems that singularity isnt that amazing for me atm, but pull and throw are fun times.