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slowbird

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I can't believe I'm writing a blog entry!

It's been so long...

Anyway, so I joined iRacing. It's like a cross between a racing sim and an MMO. You pay a monthly fee, and you have to demonstrate a certain level of competence to "rank up" and race against tougher competitors. Also, it comes with about 5 cars and 5 tracks...additional cars and tracks cost extra (real) money, although you can earn credits (by participating regularly) that help offset the cost slightly.

It's fun though. I like it because even though I'm not the fastest, I'm not the slowest either. There's enough people racing that you can usually get a good battle going.

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slowbird

1911

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2650

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0

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Reviews: 1

User Lists: 18

Edited By slowbird

It's been so long...

Anyway, so I joined iRacing. It's like a cross between a racing sim and an MMO. You pay a monthly fee, and you have to demonstrate a certain level of competence to "rank up" and race against tougher competitors. Also, it comes with about 5 cars and 5 tracks...additional cars and tracks cost extra (real) money, although you can earn credits (by participating regularly) that help offset the cost slightly.

It's fun though. I like it because even though I'm not the fastest, I'm not the slowest either. There's enough people racing that you can usually get a good battle going.

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thesavage

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Edited By thesavage

The graphics don't look to bad from the screenshots, how good is the physics engine?

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slowbird

1911

Forum Posts

2650

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0

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Reviews: 1

User Lists: 18

Edited By slowbird

The physics feel really good, and they're constantly working to improve them. This summer the new tire physics will be rolled out, probably in several phases, that should theoretically make it even more realistic. I also think it will be better once my new wheel gets here, because the one I'm using now doesn't have force feedback!