I was excited for XIII, as I was with every Final Fantasy announcement. Even with the long wait, the "now it's on 360 and will be marketed as a 360 only title in the west" and even the fact that they announced 3 games all at once knowing that a collection of games in a universe is a dumb idea (Compilation of Final Fantasy VII, Ivalice Alliance and what they did with Final Fantasy IV), but then after Final Fantasy XIII comes out to *gasp* mixed reviews and just straight up hate from some fans S-E decides to announce XIII-2...what?
Now, I have my theories as to why S-E went ahead and started work on XIII-2, but that's not the point. The point is that instead of giving their developers so much freedom, S-E should have cracked down on their asses sooner than later. Final Fantasy XIII felt like such a polished rush job, and they pulled off one of my greatest RPG pet peeves: the old final boss switch-a-roo.
Final Fantasy XIII-2 is supposed to be sooo much better than XIII. From what I've played, it's not. It's like they took all the cool stuff from some games that people love and just sucked at it.
Collecting monsters, time travel, puzzles, a customizable character load out and non-linearity. Sounds awesome! Except the monster design is ass, the time travel feels convoluted, the puzzles do not belong there, the crystarium is the WORST way to level up in all of Final Fantasy (yes, even worse than the License Board in FF XII, but eff you FF XII is amazing) and the "towns" are so dull and lifeless. But hey, at least they tried making another Golden Saucer...
A lot of people praised FF XIII for its battle system and to this day I still don't understand why. It's not fun. XIII-2's isn't much better, but at least we can switch the party leader... -___-
And finally, the music...What happened? Like for realsies....what happened...
I am one of the few people who champion Final Fantasy XII as being a logical progression in the series. Everything from the story to the battle system was so involved (even towards the mid-ending of the game where it was apparent where Matsuno had taken his leave). Final Fantasy XIII is a regression of the series in my eyes and XIII-2 doesn't alleviate that, it only tried to fix the problems people had with the first game.
As a developer, I'm still confident in what Square-Enix has to offer. From what I've read from Japanese previews and reviews of Type-0, it seems to be what the next Final Fantasy game should have been and also looks like a more realized world than what Final Fantasy VIII offered, which is not a bad thing at all. As for Final Fantasy Versus XIII, well, I enjoy the battle system of Kingdom Hearts, and what little they've shown of the story and reading the translation of the latest trailer, it certainly seems darker and more focused on the characters instead of the usual 'rah rah, let's save the world' stuff.
After those two games...well XIV v2.0 looks okay? I dunno. I think they need Yasumi Matsuno back.
/rant off. If y'all haven't noticed, I'm bitter and bothered by what S-E has done with FF XIII and XIII-2. It's been my favorite franchise since FF IV.
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