@jbreezycp said:
One thing and one thing only, you can go through hard mode with an FPS style and have no problem (except with the handyman who are very agile for whatever reason). I literally sat back with an upgraded sniper rifle for lady comstock, you don't ever have to move from a sniping position aside to melee a few brave grunts. Most of them you can just focus on popping in and out of cover, and pow, sniper rifle to her and she's down in like 8 shots. Which is trivial amount even if you're not an accurate sniper.
The game isn't that hard for someone with strategy, whether you use vigors or not, and i think they open the door for you to choose in infinite (I think because of this I actually like infinite 10 times better than the original). I would like to come up with a way to tackle the handymen easily on Hard, but I think part of that is finding the gear that gives you full health on respawn and doesn't give enemies health back. But I mean an actual combat way.
I don't think I had the sniper rifle for this encounter (or perhaps mine wasn't upgraded and I ran out of ammo). I can definitely see it working out though, as I managed to get the job done the first time with the hand cannon. I think the point I was trying to make was that for me, at least, the game got a ton more fun (and easier) once I stopped trying to play it like other shooters and started really leaning into all of the mechanics made available to me.
The thing about the upgraded Charge/Shotgun combo is that it works equally well for Lady Comstock, Patriots, and especially Handymen. The momentarily invulnerability combined with the Electric Punch/Overkill stun effect and the 2X damage boost from Brittle Skinned is incredibly effective in taking down packs of enemies as well as the heavy hitters. I think Handymen and Lady Comstock are both immune to stun, but invulnerability + 2X damage is enough to handle them as long as you're efficient about Salt conservation. The +Salts from Blood to Salt gives you some extra sustain. I was using Executioner to great effect before I found that piece of gear, but I think it was a little too dicey in the risk/reward department during the longer fights.
It just occurred to me that during the window of Charge invulnerability, a point-blank Rocket Launcher blast (and maybe the Nitro Vest) would be gloriously messy. I might have to try that when I get home.
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