• super_machine posted a message on the post Quick Look: Hitman: Episode 6: Hokkaido.

    I like how they discussed dropping over the ledge in the garden area to get to the helipad and gave up, but never investigated the part of the ledge on the left hand side where you can totally do tha...

  • super_machine posted a message on the post Quick Look: Farming Simulator 17.

    @tomba_be: Something I wanted to add to that is, the gas that makes bread rise, and bear bubble is yeast farts.

  • super_machine posted a message on the post The Jeff Gerstmann Home Game: Total Carnage, Cybernator.

    I always loved that Cybernator soundtrack.

  • super_machine posted a message on the post Unfinished: Watch Dogs 2 09/22/2016.

    It just seems very absurd that you could hack any car you see. Some of the cars in this game might predate the digital era.

  • super_machine posted a message on the post E3 2016: Vergil is Back in Devil May Cry: Phantom Souls.

    Its sad that the capcom title graphic in this video is my favorite thing they made in a long time.

  • super_machine posted a message in the forum topic Disney Cancels Infinity, Ends Game Publishing Division. on the Disney Infinity 3.0 Edition board

    Disney probably couldn't find enough H1B visa workers with game development experience to replace the domestic workers so they had to pull the plug.

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 13.

    Oh, but the xenon engines use electricity. They need to add some solar panels and spare batteries.

  • super_machine posted a message on the post PlayStation VR Priced at $399 USD, Scheduled for October Release.

    It makes sense not to include the camera because it keeps the price at $399 and they probably consider a large number of PS4 users already have the camera. The camera SKU already exists in the supply...

  • super_machine posted a message on the post Game Tapes 02: The Power of the Cell.

    Flower was definitely a good use of Sixaxis controls. I agree, most games using sixaxis felt forced but I like how natural flying around felt in Flower.

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 12.

    Orbital docking works best if you get as close as you can and burn towards target, then burn retro to null target speed, then repeat until you're there. I feel like the GBEAST crew is trying too hard....

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 11.

    They should have burned fuel to de-orbit instead of separating.

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 09.

    @boss_zsiga: Are you sure about that? What happens during a solar eclipse?

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 09.

    I wish they would just time excelerate when they land on the dark side so they can see what the heck is going on.

  • super_machine posted a message in the forum topic Oculus Rift Pre-Orders Now Available, Package is Priced at $599. on the Oculus Rift board

    I think the price is reasonable since the rift is new and they've definitely made a premium product. I'm looking forward to the PS VR though since I already own a PS4 and I expect the base price to b...

  • super_machine posted a message on the post Want to Play Pac-Man With a Thing on Your Arm? No?.

    Wouldnt this concept work better as a hand puppet type device? But seriously, kids probably don't give a shit about pac-man unless it was minecraft pac-man.

  • super_machine posted a message on the post Kerbal: Project B.E.A.S.T - Part 02.

    Vinny, you should try using the quick save/load when attempting the moon landing. Once you have a decent ship in orbit it can save time if you mess up a maneuver.Also when attempting to land back on K...

  • super_machine posted a message on the post Golem is a PlayStation VR Project from Highwire Games.

    The door in that girls room is seriously drafty. I just want to jam some insulation in those seams.

  • super_machine posted a message on the post Encyclopedia Bombastica: Star Wars: Dark Forces.

    Doesn't every gun in this game have a secondary fire?

  • super_machine posted a message on the post Encyclopedia Bombastica: Lode Runner.

    Man, the atari 800 was my first computer. My dad was way into flying and be bought Flight Simulator 2 so he could practice IFR landings. We even had that machine hooked up to compuserve back in 86, I...

  • super_machine posted a message on the post Metal Gear Scanlon V - Part 18.

    I spent about 15 minutes trying to figure out the mother base virus before I just looked it up. Stuff like that takes away from the fun and feels like a stupid game chore to me.