By Definition, Netcode refers to the application code that handles how data and instructions are passed from computer to computer during a multiplayer game, whether it's across a LAN or modem.
What it is not
What it is not is...
a poor connection, a poor connection is a result of poor internet.
Being dropped from a game, If it happened all the time, to a multitude of people then possibly it could be the net code. However in most games (Mortal Kombat) dropping is not the result of poor net code.
changing, One thing to remember about netcode, is it is code. Code is the same every time, therefor if one match is laggy and another is not, the netcode did not "get worse"
Due to popular demand, here is a showcase of Oni. In the future this page will include Combo video's, high level matches, and general tips and tricks. for a similar page for Evil Ryu see here
this blog was intended as a place to keep quality footage of Oni in one easy place. It's convenient that I don't need to navigate multiple youtube pages, stream links, or fighting game forums. It is not intended as a guide, it's more of a showcase, or reference. I realized other people might benefit and/or be interested in seeing these videos, as finding quality combo videos and matches is hard unless you visit fighting game sites with any sort of regularity, so I also posted this blog here on the SF forums so any Giant Bombers also interested in Oni can benefit from the videos.
This is a post for anyone interested in seeing more about Evil Ryu. It will include combo videos, tip videos and high level matches. If anyone finds any good high level Evil Ryu matches drop a link below and let me know. however I am not going to allow this to balloon out of control I don't want this to be a post of just a whole bunch of videos, so I'm only gonna put the best one's in the post.
for those of you interested in Oni see the link here
this blog was intended as a place to keep quality footage of Evil Ryu in one easy place. It's convenient that I don't need to navigate multiple youtube pages, stream links, or fighting game forums. It is not intended as a guide, it's more of a showcase, or reference. I realized other people might benefit and/or be interested in seeing these videos, as finding quality combo videos and matches is hard unless you visit fighting game sites with any sort of regularity, so I also posted this blog here on the SF forums so any Giant Bombers also interested in evil ryu can benefit from the videos.
this is a fantastic early overview of the character. It has stamina / Stun analysis, Kara throw info, and a written description of every normal. Reading this with conjunction with watching videos will give a clear impression of what Evil Ryu is, and isn't.
Chris G showing a vary impressive Evil Ryu against Stanford's Sagat. the Chris G set starts @ 20 min, Evil Ryu play starts @ 27 min. (will update to youtube link when Team spooky puts it up on their channel.)
I am a child of the 90's, the colors were bright, the shows were rad,and the kids were gamers. It was a great time to be alive, and an even greater time to be a fan of the greatest gaming series ever, Street Fighter. When I was a kid I had an obsession with Street Fighter, it sowed the seeds of my competitve nature and gave me a hero to look up to.
My Street Fighter roots are humble ones. I was to young for the arcade scene in the 90's so I was locked out from any exposure to expert level players. Which in hindsight my have been for the best, because I was bad, like really bad. which is to be expected from a new player, let alone one that had not grasped the finer points of reading just yet. So this meant I would rarely win against my main competition, my older brother and cousin, but a desire burned inside me to keep playing and improving. Ryu was the only option, in my eyes every one else had a snow balls chance in hell in the competitive high octane adrenalin fueled basement where the SNES resided. Plus thats the only character my older cousin played, and he was better than both me and my brother, so it was obviously the correct choice. However the finner points of Ryu's move list where a tad difficult for my childish brain; For example the fireball eluded me, such skill was required to execute the complex thumb maneuvers. Down, diagonal, then forward, what madness was that! It was over my head, but I was content to mash away on the SNES controller, surprised and floored when I would fluke out and win, or some one took pity on me and lost on purpose. I was in love, the game seemed to speak to me in a way I don't know if I would ever be able to to fully articulate, and to this day it's a love that hasn't wavered for a second.
I don't exactly know when I mastered the fireball, or the much more difficult uppercut. But I do know Street fighter has been a more important part of my personal gaming history more then any other entity. It transcended platforms and created a familiar place to go whenever I bought a new console. Its both a bench mark and unattainable goal for other fighting games. What can I say is, it's a really rad game.
Leave a comment let me know what you think, I would really appreciate it.
Video games: they brought us together today, as they did yesterday ,and unless something horrible happens they're gonna bring us together tomorrow.
Why do we do what we do? Before becoming part of the Giant bomb community I couldn't imagine being a part of one. I still feel like an outsider working my way in ,but by and large I am part of something much bigger than myself. I can remember the second I felt like I was more than just a person post on the forums; After leaving a post, someone made a comment that " for the longest time [they] thought [my] avatar was a fucked up Garrus". It took me a second, I looked at the post, It meant that who ever this person was, they recognized me from my avatar picture. As some one who in alot of ways has always felt invisible to the world as a whole the idea that some person on this site knew who I was simply looking at a picture I grabbed off my facebook made me feel weird, not bad weird but weird nonetheless. Ironicly that person probably put next to zero thought into that post ,and hasn't thought about it since ,but is what made it such a significant moment.
It feels strange, the Giant Bomb Community is brought together by a vary loose idea,Video Games. Its so weird to think something that started as trivial as bouncing a ball between two paddles could even begin to create something as grand what we are looking at right now. So do you feel the same, different, am I crazy? The reason I love giant bomb so much is in a minute your gonna tell me.