By teekazeek 3 Comments
I've thus far only played demos of the PixelJunk games, largely because I haven't become sick of Stardust HD yet. From what I can tell PixelJunk Monsters = Tower Defense and PixelJunk Racer = an odd little twitch racing game ( I didn't care much for it). PixelJunk Eden on the other hand is not really like anything I have ever played, in a good way.
The premise is pretty simple, you are some sort of insect that can only jump and swing from a silk thread. That's about it. You're creature attaches to glowing plants that stem from the ground. Little buds of pollen float around and by hitting them you break them into smaller pollen particles that float around to form other plants. Sounds strange? It is strange as hell. But it's completely got my interest. My wife was asking me something as I booted the game up. I just kind of nodded and said: "Yeah, sure...". Not realizing that I was agreeing to work on deck repairs with her. It's hypnotic.
It's the kind of game I could completly see as a flash game. Hell, perhaps it is a flash game too (although it does look effin' fabulous in 1080P). Why pay $X for a flash game you ask? Well aside from the fact that it's relaxing, hypnotic, and absolutley beautiful, it also happens to be the second PS3 game to feature trophy support. Perhaps by it's full release I will have gotten all the StarDust HD trophies (yeah right).