I've been waiting for the expansion since just after the first mission of the first game. Orkz is great and all, and the 'nids were fun, but nothing's quite as satisfying as hewing your namby-pamby brother in half with a chain sword.
1 week ago

For those of you who are not aware, raptr (available conveniently at raptr.com) is a mash-up of various forms of internet communication, xfire, and GiantBomb's achievement system (though not as interesting) with some web 2.0 principles attached. It combines instant messenger systems much like how Pidgin combines them into a single client. Additionally the client tracks game playing while the user's individual raptr web page mines for players achievements (unfortunately PS3 achievement mining is broken until Sony can get a better handle on scalable hardware). It can also hook up to Facebook and Twitter-like services to broadcast what the user is currently playing. It's a very interesting push into the future of social networking and gaming and as an example, here is my own:
The next big coming change to social gaming is coming from the next update to Xbox Live, bringing Twitter and Facebook integration. While PS3 users will correctly argue that they already have Facebook and Twitter on their systems via the built-in web browser, it is not integrated to the core of the system as it will be in the Live update. From what I've seen, it allows you to do things like find friends who may also be hiding their secret 360 love affair as well as walk through people's profiles and pictures with a controller instead of a mouse. (Pro Tip: You can hook up a USB keyboard to your 360 for typing stuff and keep it around for the same thing on your PS3).
In the end, I question the effectiveness of the these two to create a better online community. I haven't met a single person through raptr yet, and while the Facebook stuff on the 360 will reveal a few more people who I can hop on Live with, I strongly doubt that either will foster the same sense of community as a forum or blog site. It is the lack of commitment required to use these services that will hold them back. In either a forum or blog, you are committing at a minimum some of your time and more likely some of your personality (unless it's NeoGAF) that increases the risk/reward to keep you coming back much like actual friendship at a greatly reduced level. These same things will not be provided by either raptr or Facebook on Live.
I don't mean to dog either of these services as they are great tools, but I do question their significance and lasting appeal. For me, the best part of raptr is that it tracks the amount of time I'm spending playing games to help with accountability, and as stated previously I'm sure I'll pick up a few extra friends on Live because of the Facebook integration. But neither tool can currently be used adequately to foster the same sense of community that a simple forum or blog site can provide.
So where does social gaming go from here? Can there ever be an integrator of gaming or are individual games' community sites the way to go? Are "core" games already socially behind the times because of Facebook games? Is community even important or relevant to gaming? What are your thoughts?
You've practiced for a year on CoD4, now do it in real life.
The Army is currently testing a new form of sniper, currently dubbed the Autonomous Rotorcraft Sniper System (ARSS). It is an Unmanned Aerial Vehicle that is basically a little helicopter with a nasty turret mounted on the side. The interesting thing about this new UAV is that both the flight and aiming are controlled with a modified Xbox 360 controller, hopefully changed so that the analog sticks don't stick after a few hours of use.
So what do you think, is the precision of the 360 controller enough to be able to snipe hostiles in an urban environment? Should they be using WASD-mouse controls instead? Or will they need to add some aim-assist functionality to the aiming software?
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Defending the Grid Feels Oddly Familiar
(PC)
The red-headed step-child of the Real Time Strategy genre, Tower Defense games have been minorly popular for the last 10 years. The basic idea behind the genre is that there are dudes going from point A to point B. Kill them before they reach point B. Hidden Path Entertainment's Defense ...
Reviewed by Teirdome on March 6, 2009
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Real Time Tactics at its Finest
(PC)
The common misnomer of real time "strategy" has persisted throughout the gaming community since the days of the first Command and Conquer. A strategy dictates which large scale battles to fight and which to avoid while tactics are the choices said battlefield, a division few games place emphasis upon. Relic ...
Reviewed by Teirdome on Feb. 22, 2009
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17 out of 17 found this review helpful. |
| Date Joined: | July 21, 2008 |
| City: | Colorado Springs |
| Gender: | Male |
| Alignment: | Neutral |
| Points: | 3,741 Points |
| Ranked: | Ranked #342 of 59,170 |
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Jumpgate Evolution game - 1,463 points |
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League of Legends: Clash of Fates game - 1,068 points |
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Left 4 Dead game - 160 points |
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NetDevil company - 151 points |
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Shadow Complex game - 123 points |
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Ashe the Frost Archer character - 119 points |
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Tom Cadwell person - 114 points |
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Annie character - 88 points |
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raddevon
1 week, 2 days ago raddevon is excited about the progress on my Mordecai guide for Borderlands. |
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snide
1 week, 3 days ago snide should finish DAO tonight. |
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ahoodedfigure
2 weeks, 2 days ago there is nothing i can put here that doesn't look weird in either the friends list or the points list |
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mrhankey
3 weeks ago mrhankey is college |
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Orakk
4 weeks, 1 day ago Orakk is done watching the live demo of Brütal Legend on GameSpot. |
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Vinny
3 months ago Vinny is finally going through his mailbox...sorry for the late responses. |
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squiz
3 months, 1 week ago squiz is :d |
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Luke
3 months, 1 week ago Luke is pwn'n in League of Legends Beta |
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