A friend of mine also told me that your portfolio is everything (this came in the midst of a discussion about getting internships/jobs as an engineer/comp sci major as opposed to an architect). If your arch. program is anything like the one I know of, you most likely spend up till 2AM in the studio drawing and 24/7 for midterms/finals so I assume you have the proper CAD/drawing ability. If you can't get a job in the video game industry, you could always try working for a movie FX company like ILM. They usually have to make scale models and things of that sort so maybe an architecture major could help there?
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