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thatpinguino

Just posted the first entry in my look at the 33 dreams of Lost Odyssey's Thousand Years of Dreams here http://www.giantbomb.com/f...

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Deep Listens: Episode 17: Oddworld: Stranger's Wrath, Blending Genres, and Environmentalist Overtones

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for videogames. We try to dig as deep as we can on an individual game every episode so check it out!

In Part 1 we are joined by special guest @dankempster to talk about Oddworld: Stranger's Wrath. In this first episode we discuss where Stranger's wrath fits in the larger pantheon of Oddworld games, how the game blends first-person shooting with 3D platforming, and how the game uses it's bosses to force players to utilize all of it's mechanics.

In Part 2 we are still joined by @dankempster to talk about the second half of Oddworld: Stranger's Wrath. Spoilers abound as we discuss the big twist that happens halfway through the game and how that twist completely recontextualizes the story and the gameplay of Oddworld: Stranger's Wrath. Come for the hybrid shooter/ platformer gameplay and stay for the heavy-handed environmentalist metaphors.

Episode 17 Part 1: Oddworld: Stranger's Wrath and Blending Genres

Episode 17 Part 2: Oddworld: Stranger's Wrath and Environmentalist Overtones

If you want to check out Dan's blog on Oddworld: Stranger's Wrath you can find it here: http://www.giantbomb.com/oddworld-strangers-wrath/3030-21431/forums/when-moolah-is-no-object-some-thoughts-on-oddworld-1790563/#11

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