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the_red_mage

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Localization killed the immersion ... star

Okay I know I am part of the "vast" minority of people in Europe and especially Germany who are able to actually talk and communicate in English ... right? WRONG! People learn English in our schools. They learn English because it is a common language. A language people are able to speak all over the world.  
  
So now to my problem (this is kinda becoming a rant I guess *sigh*) LOCALI-F***ING-ZATION. I found out today that Deus Ex - Human Revolution will not hit the shelves with the original audio on disk and that Square Enix decided to completely localize the game. This is not only the case for Germany this is the case for nearly every country in Europe. I understand that, although I have stated that a big part of the European population SHOULD be able to comprehend English dialogue, some people are glad to come home after a stressful day and do not struggle with a foreign language while trying to relax etc. Those people ... okay I understand that. I will not try to come up with some bulls*** elitist talk about how they "should learn English those damn n00bs" etc. My problem is that localization has (in my opinion) never EVER been kind to a games immersion.
 
I experienced this previously on (for example) Mass Effect 2 where Sheppard’s German voice made me turn of my speakers because I just could not stand how stupid everything sounded. Yes I've played Mass Effect 2 without ANY sound after the first 30 minutes of the game. I turned it on when one of my friends or my girlfriend where visiting me but otherwise I played through this 40 hour long game with its audio turned off because it immediately killed any immersion. This is somehow a quality thing when it comes to voice acting and also a translation thing that i simply cannot endure i don’t know why.
 
And now after thinking about cancelling my pre-order for Deus ex - HR I kinda hope that I will not play through another game in complete silence.

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