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thehuntsmen5434

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thehuntsmen5434

515

Forum Posts

25

Wiki Points

4

Followers

Reviews: 3

User Lists: 0

I'm glad they finally did this. It's irritating when my single player experience is policed by the developer. If I want to summon my level 400 friend to kill a boss in one shot that I am stuck on, then so be it.

Just put in restrictions like, he's your level when he joins your game. I never understand why these things aren't in the game to begin with.

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thehuntsmen5434

515

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saw until Ludwigs, then game was pretty much cake.

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thehuntsmen5434

515

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Spiders die in one hit from behind, when you are doing a run on rom take out a few.

Wipe out first wave of spiders since he doesn't do meteors yet.

To avoid meteors stay like 10-20 feet from him, he will turn on his back and do a ground move that is MUCH easier to dodge than the meteors. Just keep doing that and you'll win in no time. Don't run too far after an attack on him, and take out spiders when you can.

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thehuntsmen5434

515

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25

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Reviews: 3

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It's easier to be a lot more aggressive in Bloodborne considering every hit you take you can counter attack to regain 75% back. You roll faster, have 20 potions, and the gun can be extremely cheap if leveled right. You definitely need to pay attention more in DS and concentrate. Once you get about say 1/4th through Bloodborne you can pretty much muscle every boss. Especially once you get Ludwig

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thehuntsmen5434

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@humanity: Ironically the trick to easily killing most enemies and bosses is to not use the lock on at all. You'll in general move much faster running or walking to the left instead of strafing with a lock on. Also it allows you to get into some "pocket" spots from rolling without lock on. This game is going to have one of those slow spirals where everyone is hot on it for the first month or two, then no one is even going to be talking about it. I missed the entire DSII hate when that game came out, but I played the hell out of it. Why was it so bad? It was basically just DS1 with more in it right? I typically don't even frequent forums on a series I love, but I had to with Bloodborne. I felt as though FROM dropped the ball hard and it's getting a free pass because of its fantastic visuals, combat, and because the Souls series is now finally becoming popular enough for major websites to give it a look. Everything is about $$$

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thehuntsmen5434

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It can get repetitive, but the alternative is the typical ice, fire, earth, poison, castle levels that they pretty much beat to death in the other games.

The art is still top notch though, and they do through in some variations on levels such as the Nightmare Frontier.

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thehuntsmen5434

515

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@zeik: that's all I care about. I Love MH, but honestly I just get tired of holding a handheld for hours. The Wii U version was good, but that controller was gigantic, and the online isnt great. I will gladly take a semi MH on a system that I want to play on with a comfortable controller.

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thehuntsmen5434

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Is this......is this basically Monster Hunter for PS4?!?!

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thehuntsmen5434

515

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#9  Edited By thehuntsmen5434

Ludwig sword. Makes the game rather simple. Quick sword easily stun locks most enemies, and the 2 handed version transformation stun locks bigger enemies.

R1 attack on both forms does horizontal slash so very good for groups considering how wide the arc is. R2 with the big sword has massive distance, and most enemies will just walk right into it and also has a second R2 follow up attack that does as much as the charge R2 attack. The R2 attack will almost guarantee stun, even on bosses you land an extremely powerful long distance 2 hit combo with little consequences.

Also if you dash to the left or right away from the enemy and R1 attack with either form you will literally dash back towards the enemy with a follow up counter attack slash before the enemy can react.

What else, oh I think it has the highest damage in the game. I had it at +10 and nothing seemed to match it. And since it isn't enchanted you can put fire paper or whatever on it and get it higher. Ludwig is beyond good.

Edit: I forgot to add the Forward+R2 move with 2nd form allows you to literally jump at your enemy bashing them into the ground, letting you get in follow up attacks if they even survive that.

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thehuntsmen5434

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@zevvion: I'm not in any way taking away from the importance of combat, I am making a point that BB and DS combat functions in a certain way that has been working for all the games. It's simplicity is what makes it deep because instead of learning how to fight with 20 different stupid combos, you focus on attacking dodging, and most importantly preparation before a fight. Leaving your brain to focus on what is important which is learning patterns and developing a build that can conquer your foe.

Which adds to my initial point that making BB have more of a focus on it's combat and less on it's content is overall a foolish idea because everything else does not lend itself needing "complex or better combat." considering you can beat everything in the game without changing items or armor throughout the entire game using just R1.