TimmyChaw's forum posts

#1 Posted by TimmyChaw (114 posts) -

Tim Schafer delivering an actual elbow drop is something that needs to be mentioned.

#2 Posted by TimmyChaw (114 posts) -

I just have to point out that this isnt going to crash the market. It will be fluctuating a bit, but I have been in EVE for over 7 years now, I can say for sure that this isnt going to affect much in the big picture. There are already corps moving to profit off of this in a big way. Just like the real world markets, when there is a hole someone rich comes along and fills it up real quick. Things will stabilize just like they always do, its just too bad the real world isnt run by people as smart and efficient as EVE players...

#4 Posted by TimmyChaw (114 posts) -

... Also, I'm a sexy Jedi if that helps ;)

#5 Edited by TimmyChaw (114 posts) -

Yay! F2P!!!

Now that most old guilds are gone, we need a new Giantbomb guild. I got dumped onto Harbinger after the merge, so anyone else wanna guild up? I am currently level 35, so I can help any new players and find datacrons.

So, anyone? We can start a new guild (as long as we dont give it a dumb name, lol) or if there are any old guilds still going we can all join up.

#6 Posted by TimmyChaw (114 posts) -

I'm in, who's on Harbinger?

#7 Posted by TimmyChaw (114 posts) -

Seems there are still a couple of us here...

Who's gonna do it, lol?

I guess I could put in the work unless someone already runs other servers. If nobody steps up in a week or two, I will look into hosting and start setting everything up, but I will need a hand rounding up the maps and wubwub...

#8 Posted by TimmyChaw (114 posts) -

Looked better than I was expecting. I was already prepping for the graphics to not be much better, but that seemed WAY smooth. And lots of attention to detail. Cant wait...

#9 Posted by TimmyChaw (114 posts) -

A new game in The Longest Journey series has been announced by creator Ragnar Tornquist, called Dreamfall Chapters. Tornquist recently departed as Funcom's boss, but will continue to work on The Secret World, the publisher's struggling MMO, as creative director.

Tornquist founded his own independent studio, Red Thread Games, which received a grant from the Norwegian Film Institute of 1M NOK ($175K USD) to produce Dreamfall Chapters.

He reported in a press release: "I'm very excited to finally have the opportunity to continue the The Longest Journey saga.

"Ever since we ended Dreamfall on a nail-biting cliffhanger, players have been rightfully demanding a sequel, and my deal with Funcom will finally make that possible. I'm extremely grateful to Funcom for this unique and exciting opportunity, and I can't wait to dive back into the universe I helped create more than a decade ago, and continue the story players have been waiting for these past six years."

Tornquist once stated in 2006 in an interview that "the classic point-and-click 'graphical adventure' is dead... The point of the 'modern adventure'... is to bring adventure gaming back into the mainstream, and to use technology and gameplay advances to bring the genre forward into the 'next generation'."

No other information is available about the project.

#10 Posted by TimmyChaw (114 posts) -

A new game in The Longest Journey series has been announced by creator Ragnar Tornquist, called Dreamfall Chapters. Tornquist recently departed as Funcom's boss, but will continue to work on The Secret World, the publisher's struggling MMO, as creative director.

Tornquist founded his own independent studio, Red Thread Games, which received a grant from the Norwegian Film Institute of 1M NOK ($175K USD) to produce Dreamfall Chapters.

He reported in a press release: "I'm very excited to finally have the opportunity to continue the The Longest Journey saga.

"Ever since we ended Dreamfall on a nail-biting cliffhanger, players have been rightfully demanding a sequel, and my deal with Funcom will finally make that possible. I'm extremely grateful to Funcom for this unique and exciting opportunity, and I can't wait to dive back into the universe I helped create more than a decade ago, and continue the story players have been waiting for these past six years."

Tornquist once stated in 2006 in an interview that "the classic point-and-click 'graphical adventure' is dead... The point of the 'modern adventure'... is to bring adventure gaming back into the mainstream, and to use technology and gameplay advances to bring the genre forward into the 'next generation'."

No other information is available about the project.