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vilhelmnielsen

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Star Wars: The Force Unleashed demo.

So I decided to use one of the free "1-month gold subscription" keys I had, JUST to play this damn demo.

Xbox 360 Box Art
Xbox 360 Box Art


So I downloaded it, which took about a half-hour I guess, and played, which took about 15-minutes. So what did I think? I'll tell you what I thought:

The controls aren't really as good as I hoped for. The "force move/choke/hold/throw"-thing was way too slow to control. Maybe it just takes practise, but when I was fighting that AT-ST in the end (Spoiler!), I was facing the other direction to get a thing to throw at it, but then I was facing the wrong way, and I had to move it slowly the other way, while getting shot at, eventually to find out that the damn AT-ST is to close for me to throw the thing at it. Ridiculous!

And it gets worse. Who the hell thought that Quick Time Events was a good idea? Yeah, it was cool in God of War and maybe it was a great thing in Fahrenheit, but I'm sick and tired of it. I had no idea what triggered it (in the SW:TFU demo), and when it began, I was so confused that I pushed the wrong buttons and eventually died. At last when I finally hit the right buttons and killed the damn thing, this cool animation of Starkiller cutting the robot in half was triggered, and all I could think was: I wish I could do that in the game. I want dismemberment and cutting big robots in half, but noooo... We can't do that, we're just silly game developers. I think that particular part was added in for the demo, but I guess it won't be the last time we'll see it in the game.

Whoever came up with the idea of putting QTE in every single game, is a dumbass who should be fired.

At the end of it all, I'm not really sure if I'm gonna play the game or not. Probably if it goes on sale. Now where the hell is that Jedi Knight remake that I keep demanding?
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