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weirdo

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weirdo

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weirdo

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@zevvion: If they see the whisper that is, so easy to overlook it

LFG tools are neat but for me is a hassle, I don't have the best of memory so it's easy for me to forget about it.

It being absence is great if the devs gave us that choice, that's all I want. It may not give me easy grouping but that's an issue on an individual level

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weirdo

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@zevvion said:
@namoo said:

Someone with a physical presence getting up in your face and being shitty to you in a bar is in no way comparable to nasty words on a screen in the safety of your own home. One is pretty hard to avoid the other there are tools built into the game to completely remove from your life ie block buttons and mute functions.

This has been disproven to exhaustion in tens to hundreds of studies at this point, first and foremost.

Secondly, you're not considering the context in which we discuss this. The point being made was someone who doesn't like this type of stuff doesn't benefit from being subjected to these functions. You can build in all the precautions you want, but for this person that is just one more hurdle he has to engage with before the game becomes fun. In that case it is better to not have it in at all.

To clarify, not that I think it shouldn't be in the game. But different things for different people. Also, this doesn't matter really, because if grouping up with like-minded people is what you aim for, chat functions do not fill that roll as well as the existing LFG grouping tools do. You're not going to find people to group up with that have the same mindset as you by randomly encountering them in game, especially not with a game of this scale. It could potentially work in MMO's because there are tons of people around you as a sample. Being in the Tower and going: 'Hey, who wants to do Prestige Raid!?' and having 10 other people in there is not going to give you any results when you want to select based on experience, skill and personality.

As shitty as some people find it, there is a reason people on LFG sites are asking for certain stats, experience, location etc. It is because it matters a lot. It is the difference between taking an hour with a chill group, or taking 11 hours; or having racist slurs being thrown around every 30 seconds; or not being able to finish at all.

I tried grouping through the Tower in the first two months that original Destiny was out. Never joined a reasonable group once. Admittedly, I have high standards of personality and certain demands on skill, so perhaps it doesn't matter if you don't care whether or not you're able to complete something to be fair. I would also probably pay a million dollars to be able to yell at people that shoot blights in the Taken public event, so it's not like I wouldn't appreciate it. But that is precisely what the person in question is trying to avoid.

Source plz

This argument falls down to "Benefit of the few at the cost of the many" which never works either. I don't care about grouping up with like-minded people I want the option to group up with random people to play with and work with the cards given to me, I've never experienced outright bad groupings just bad communication. How would you know? Left 4 Dead had you grouping up with random people (unless you had enough friends who had the game), would you argue to remove social features in that game too?

Your argument against said social features (as I see it at least) boils down to "I personally never had a good experience grouping up with random people in Destiny 1 therefore I am for removing said features", which in your own words could be because of your high standards of experience, skill and personality. Those 3 requirements that you seek makes it harder for you to seek out people you want for a good experience in contrast to me who just want to know the person's skill and experience and take it from there.
If you only had a way to locally communicate with them to teach them how to unlock Heroic Events ;p

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weirdo

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@bollard: I wouldn't be surprised if they were betting on that Destiny 1 players would hope for that and buy Destiny 2, wouldn't surprise me

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weirdo

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@burncoat: It is true that Warframe chat is hard to follow but my point was what it does right is its customizability.

Well yes because it is the internet, I remember a time when nobody took it seriously, someone got into an argument? sit back, relax and laugh or follow if the argument is actually interesting, someone has 1000+ posts on a forum? Who cares? It's the internet, someone said something really disturbing? Who cares? It's the internet! Nobody really gave two shits what people said or did on the internet back then as they do now. So you let your fear over some random guy who just yelled at you is gonna ruin your night? Man screw that, go to that bar again, most likely he won't remember you anyway so fuck it. I mean get it, some guy who yells at you for no reason sucks but then you gotta learn to let that shit go and focus on having a great night. Take that chance!

It misses out on the convenience of things and ease of contact. So because people like you the rest of us should not have a regional chat? I keep forgetting to ask my clan boss for discord so that one is on me.

It may not be exclusive but it's where it came from (at least where I noticed it came from way back when). I personally say Tumblr-tiered argument as the lowest form of argument because it mainly focuses on emotion, flawed logic and etc etc, like with "toxicity" But that is a while 'nother topic.

@bollard: I really wish they didn't do that, I guess Destiny 2 will feel more complete when all its DLC and expansion are out.

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weirdo

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@zevvion:Yea man I know you didn't mean to call me toxic and I didn't mean to call you condescending if I did, it is just what I believe because we already have terms for people like them: Griefers (verbal and written insults is considered griefing) and assholes.I wouldn't exactly say I'm hating on D2 just voicing my disapproval the lack of it. It may seem paradoxical but it's a matter of choice of using it when a given situation calls for it. Their whole system of doing this feels like it's punishing the action of the few at the cost of the masses. I get your point with Burncoat that's why I am pointing out Warframe's chat feature and it's customizability, D2 could take a few pointers from them. That's a sweet website! Thanks!

@magicflounder: It's an act of either griefers or assholes not toxic, its definition of apparent application is so vast I don't like it. Rest of your point is fair.

I call it tumblr-tiered because that's where it came from, way-way-way back when I still remember people just pointing and laughing at them for their ridiculous rants and political ideals, but that's a different topic altogether.

@bollard: Aight so excluding this thread what other aspects do you think the game failed, and why?

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@zevvion: Here comes my point of how Warframe does things because they do it excellently, you can turn off chat completely or just hide it, if Warframe had in-game voice intergration just slap on "Disable voice communications" and there you go! A perfect compromise. Also maybe don't call it toxicity? That's just a tumblr tiered argument for (self-)justification for questionable actions, also comes across as condescending imo.

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weirdo

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@pyrodactyl:MMO lite? I feel like Faux MMO fits it better.

@burncoat said:

I can't tell you how glad I am that I can't see people chatting it up of how I'm screwing up the public event or chastised for not doing it when I'm only on my way to a challenge area.

I'm totally fine with developers taking an easy out of limiting abuse. Considering how awful it was to experience my first PUBG match with 12 people shouting the N and F words over and over and the awful memories I have of the Barrens chat from WoW, I don't think I ever want to experience an all region chat again.

As for the raid and Nightfall grouping, it looks like they're in the process for making a pick up group system? I don't know if I'd want to risk running the raid with random people, though. It's way more fun helping others in my clan get it.

Dude so what if people critize you? They're just a bunch of strangers you'll momentarily play with, make the best of the situation and tell them to fuck off. Their words won't have as much as an impact on your private life than you walking to the store buying groceries.
Instead of developers taking the easy way out to limit every single one on the action of the few they should give 100% customizable communication like Warframe does.
You can even set up different tabs for different chats. I think running raids with random people is the best! Here's an example that happened to me: I was playing WoW:Warlords of Draenor I believe it was, when my friends adviced me to do a raid that involved Ragnaros because (forgotten) reasons, so I queued up and found a group, at first it went alright but later we all started to wipe more and more often. Then a leader stepped forth and explained the situation, even pointing flaws some players did, I whispered to him some players were delibaretely sabotaging this group and he said "I know and I know who they are". We made it to Ragnarok and killed him first try! Raids can be really fun when something like this happens, it may not be often but it does. I'm all for random matchmaking.

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@nnickers: I have friends that I play with, I just think that when a multiplayer games restricts your option to socially online, making it harder than necessary to form a firetorm and looses when the player has to alt tab out to find groups on google or somewhere else. I was recently introduced to a website that helps you form groups which seems neat, if that doesn't work out then yea I'll do that