xbob42

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#1 Posted by xbob42 (356 posts) - 8 days, 11 hours ago

Amazing! Very well done and very accurately done!

#2 Posted by xbob42 (356 posts) - 25 days, 5 hours ago

So I was wondering if anyone might be interested in a little trade? I'd be happy to give up my code (If you don't already know, it's a discount of $15 on any item in the GB store, not just the T-Shirt.) in exchange for, say, L.A. Noire on Steam. (Which as of this post is only $7.50.)

No idea if anyone would actually be interested, but I figure if you're gonna buy something from the GB store anyway and want a discount, this helps us both out, y'know?

Also I can't quite decipher if this post actually falls under "Topics advertising, promoting, soliciting and offering goods or services for commercial purposes and financial gain." or not... I don't think a trade like this constitutes financial gain, right? Ah, well. If it does, deletinate it!

If you do happen to be interested for whatever reason, I'm Xbob42 on Steam!

#3 Posted by xbob42 (356 posts) - 1 month, 13 days ago

@sravankb said:

Every example of games being artistic consist of some form of non-interactivity. It is never the interactivity itself that makes it artistic.

Bullshit. Near the end of Ico.

You get separated from the girl, after an entire game of holding her hand, guiding and protecting her, catching her on long jumps. The bridge you're on is crumbling, she's on the other side. It isn't a cut-scene. The very first thing I did was make a leap of faith straight for her -- no way in hell we're not leaving or staying together after all that -- and she catches you, and it's awesome. If ever there was a definition of art, something that makes you feel, something that makes you get goosebumps -- that was it for me. No moment in cinema or other games has come close. That one little jump (that I made, without hesitation, because of what I did.) was so immensely powerful for me. I barely remember a lot of the rest of the game, but that scene is as clear as the day I played it all those years ago. God DAMN it was good.

#4 Posted by xbob42 (356 posts) - 2 months, 29 days ago

Eh.

#5 Posted by xbob42 (356 posts) - 3 months, 19 days ago

@GlassHalfAwesome said:

I hate to stand up for Gail Shea and her administration but I guess I'm on her side this time.

He's clearly not the happiest employee and he created a game based on his experiences working in his current and previous environments. The knee-jerk reaction is to assume that confidential information has been compromised and they would need to do an investigation.

When it comes to working with confidential information you have to assume the worst has happened. From a PR perspective there's no way he could keep his job. I wish the guy luck in the future, though. I wouldn't say he screwed up but I can understand how other people would think he has

Fuck PR and fuck knee-jerk reactions from idiots.

AND FUCK YOU BILLY.

#6 Posted by xbob42 (356 posts) - 4 months, 11 days ago

@Nikoran said:

I swear, if Episode 3 is a steambox exclusive I'm going to be mad.

It's a box... that has Steam on it. You can't have "exclusives" for it. :p If you have a PC, you have a steambox! Whatever controller they come up with, I can guarantee you can plug it into whatever computer you already have.

#7 Posted by xbob42 (356 posts) - 4 months, 14 days ago

@leebmx said:

Now we are up to over two hours - when does it stop being a quick look. 130mins is getting on for Peter Jackson length.

Shut your whore mouth! They can be 37 hours for all I care! If you've got your fill, stop watching! Don't take this from me! DON'T TAKE THIS FROM ME!

#8 Posted by xbob42 (356 posts) - 6 months, 19 days ago

I see that "financial recovery," means "bad-mouthing a company that supplies lots of high-paying, high-skill jobs to hundreds of people as they seek to be bought off by other companies in an effort to survive, thereby guaranteeing that the state never recovers its cash from a recovery of the studio and that hundreds of jobs are lost from the state as people go back to their home states, and more people look at Rhode Island as a hostile and shitty place to bring business and are sure not to return."

Well fucking done, Mr. Governor. Well fucking done.

#9 Posted by xbob42 (356 posts) - 6 months, 20 days ago

@TommyVercetti said:

@xbob42 said:

Don't care about GTA anymore. IV was disappointing on an extraordinary level while Saints Row the Third not only rose to the challenge but soared above anything GTA had ever previously accomplished.

Everybody has his own opinion. While I agree the Saints Row the third has its merits in terms of sheer craziness, I think it is way behind Rockstar's sense of atmosphere, characters and storytelling. I just never developed any feelings for the characters or the environment.

Driving around in Rockstar's worlds is just like real world places that I love. Maybe I'm crazy, but Vice City really reminds me about when I used to live in South Florida many years ago. In San Andreas I really enjoyed the countryside between the three cities, and the latest incarnation of Liberty City in GTA IV is such a cool place. Steelport never did any such thing for me.

Forgive me if I think a guy named Tommy Vercetti is going to be a little biased. I am not impressed at all with the environments or atmosphere in GTA games. In fact, I'd say if you want amazing atmosphere in an open-world game, get your ass into Sleeping Dogs right the fuck now.

#10 Posted by xbob42 (356 posts) - 6 months, 20 days ago

Don't care about GTA anymore. IV was disappointing on an extraordinary level while Saints Row the Third not only rose to the challenge but soared above anything GTA had ever previously accomplished.

Use your keyboard!

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