By yevinorion 30 Comments
Honestly, I'm not sure what caused it to start. I had no interest in it during it's hype period for the initial release and was even less interested after Patrick's review. I saw Dark Arisen on the PSN store and I already had some cash on there, had heard the improvements were decent and I was kinda feeling like playing an RPG where I could build a character. I figured, "Why the hell not?" I could give it a shot. Boom. 70+ hours later I just started NG+ with my level 72 Assassin and man...I fucking love this game.
Sure, as far as world building and lore and story and the rest of that, this ain't no Elder Scrolls. That's fine. Would that stuff have improved the game? Probably, but it was more than enjoyable as is. Above all else the key to this game for me was one thing...combat. Oh man, scaling giant creatures and stabbing them repeatedly in the face was just so satisfying. I couldn't help but think of our late friend Ryan's description of another stabby game: "Uh, uh, uh, uh, uh." Of course this is just one of the many vocations, which all manage to feel so vastly different. I played as a Fighter for my first 10 levels switching to Assassin as soon as possible and the Double Jump and Dodge ability soon became a core part of how I played this game. Hitting NG+ and having to be a Fighter again really drove home how unique each class is and plays through the course of this game. What do you mean I cannot double jump to this cliff face?
That variety is precisely what makes it compelling to play through it again. Although I honestly can't see myself changing my Assassin to a Sorcerer or something, I would like to try out another class maybe using another profile. For one thing though, I do appreciate that enemies haven't scaled in NG+. I like that feeling of power that I've crafted over my time in Gransys. Sure it's rough going for the first 15 levels or so, but by the time you hit your mid 20s you feel a LOT more comfortable in the world. Maybe even enough to not be scared shitless if night falls and you're still outside. Now goblins are like bugs at my feet. Even mighty dragons that I gave a wide berth for fear of them even smelling me will now fall to my swiftly swinging blades in a matter of moments. I'm sure it may get boring after some time, but after the grind so far it's actually quite refreshing.
It's not all roses for sure, there are things that are clunky and annoying. So many people have gone over the problems this game has though, so I'll leave that alone. This is not a review after all. I just wanted to share my joy in a game that I fully expected I would never play or even like. I'm so glad I took a chance and gave it a shot.